Dungeon Editor in Beta!August 31, 2012|
When I was helping Petri to test the compatibility of save games made in different versions of custom dungeons, a stupid (and completely unrelated) idea dawned unto me. In this video, you can see the manifestation of the idea (I sincerely hope you can forgive me…): It’s a step sequencer which is a technique used Read More »
Dungeon Editor Sneak PeekJune 27, 2012|
So, here’s a small video preview of how the dungeon editor works. In the video I go over the basic functionality of the editor and show off some of its features and try to produce at least partially intelligible English with my mandibles. We can’t wait to see what you can come up with when Read More »
Legend of Grimrock Build 001March 30, 2012|
Hi there! First a recap from this week in case you have somehow missed the big news: Pre-orders for Grimrock have now started with a discounted price of $11.99, that’s 20% off from the retail price. So be sure to check out the preorder page if you haven’t already done so. We are also glad Read More »
Hot update - UggardianAugust 10, 2011|
Countless years ago Uggardiands were summoned by powerful mages to guard the tombs of old kings. But as centuries turned to dust and once thriving civilization faded into oblivion still the Uggardians guarded the collapsed and rotten tombs of nameless kings that no one lived to remember. Uggardians were trapped and couldn’t return into their Read More »
Animating and Rigging the Tunnel OgreJuly 22, 2011|
Hey, here’s a behind the scenes video showing how a lifeless lump of polygons is transformed into a moving creature! And in this case, a creature that likes to bash some skulls in! All you need is just a little animation witchcraft.
Legend of Grimrock teaserJuly 15, 2011|
The first video for our game Legend of Grimrock.
How to setup an indie game studioJuly 1, 2011|
Hi! This post isn’t actually game project related, but we thought it would be fun to share some behind the scenes footage. Enjoy!