Hehey!

We’ve got a great big bunch of great news for you!

A new Humble Bundle just started and we’re in it! That’s right, the legendary pay-what-you want bundle filled to the brim with great indie games and part of the proceeds go to charities as well. It’s on for a limited time only so now is a great opportunity to get some stocking stuffers for christmas.

But wait, aren’t the games on Humble Bundle always available for Mac and Linux as well? Well, so is Legend of Grimrock now too! You can get access to all the platforms by buying the via the Humble Bundle (of course) or our store. Mac version is available on Steam (Steam Play enabled naturally) and you can purchase the Linux version at Ubuntu Software Center soon.

But.. The Humble Bundle and the new platforms are not the only gift we have in store for you. We also updated Legend of Grimrock itself so if you’re on Steam, the game should update by itself but if you’ve got the standalone version, you can download the patch here. Note: version 1.3.1 is required for the standalone version’s patch, so if you don’t have that version, the easiest way to update the game is to redownload it from the vendor you purchased the game from! One nice addition we put into the game is that if you’ve got a low-spec machine, we’ve got a new rendering mode that will help the game run much much smoother on older hardware. But the real exciting stuff is the new features for the dungeon editor. I’ll add a comprehensive change log to the end of this post but there’s one thing we want to highlight here: you can now create custom GUIs. That means you can add 2D graphics on the screen and interact with them using a mouse or keyboard. This means that now you can create, say, dialogues with NPCs, trading interfaces, screens for custom skills and so on. But to show off what the system is capable of doing, yesterday we decided to get off on a bit of a tangent and make a new game from scratch using it. Prepare yourselves for… Toorum’s Quest II!!!

You can now grab the mod from Steam Workshop or Grimrock Nexus and try it out for yourself.
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Every year it’s the same story: bunch of snow suddenly falls from the sky and mayhem ensues. Snow plows rule the road with (almost literally) an iron fist and people wreck their cars and facebook feeds are filled with people who are irrationally angry towards snow. However I think (and scientists agree) that snow is usually cool.

But then again when you’re rescuing Petri from the side of a highway during a snow storm it can be kinda annoying. In the current weather you would basically need a pair of ski goggles to remain functional so you can imagine that it’s not the best moment to come to the realization that perhaps the fuel gauge in a -92 Volkswagen is not that accurate anymore.

Mac porting has progressed well but Petri also dedicated one evening of programming towards the editor too with the help of some beer and our wonderful forums community who could submit their most wanted features for him to implement. You can see what happened by reading onwards from this post. A dozen or so good features were implemented and if possible we’d like to do at least one more beer coding session before we release the next version. So make sure to follow the forums if you want to influence what new features get in!
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Wow. It’s already been a few weeks since our last post on the blog. Sorry about that. We definitely want to maintain our activity in here so we’ll try to work harder in the future to update the blog more frequently. I don’t wanna make any promises, but… this is a promise.

Of course we have our excuses for being lazy writers and as a matter of fact in this post I’ll concentrate entirely in just one of the things that has kept us busy during the last few weeks: we moved offices! That’s right, we bid farewell to our old basement office on the edges of periphery: even though the office technically was in the city, our next-door neighbors was a horse stable. Or “neigh-bors” if you’re into embarrassingly terrible puns… Ahem. Right. Here’s what our old office looked like during its last days:

But now things are different since we live (or work? I always confuse the two…) in Keilaniemi, a few kilometers away from our old place in Matinkylä. There’s a lot of tech companies located here so I suppose you could describe the area as a watered down -version of Silicon Valley. Down the road to north, there’s the headquarters of Rovio and to the south the headquarters of Nokia. And right beneath our feet in the office below, we have the brand new Finnish branch of Unity Technologies.
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