Making of Grimrock 2: Zarchton

March 27, 2014|
9 Comments

It’s time to shed some light behind the dusty curtains that cover the massive art department of Almost Human and take a look at some behind the scenes action. A lot of new shady creatures have been creeping around the studio walls and this time we’ll try to catch one of them. Be very, very Read More »

Dungeon crafting

July 29, 2011|
23 Comments

Let’s talk a bit about designing and concepting our tunnels. Before we had fully planned our little project I started thinking what it would look like. At that point I only knew that we were going to do some darkish fantasy dungeon crawling game. All the options were still hanging in the air. Was it Read More »