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Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Thu Dec 18, 2014 7:06 pm
by Azel
My absolute favorite puzzle in Grimrock 1 was the "catch-the-light" puzzle. I can't think of another RPG/Crawler that had anything as fun. Granted it is mainly a "twitch" strategy to solve the puzzle, but it got quite entertaining in my house when I was trying to complete the last 3 sequences. Lots of laughs at my expense
Going in to LoG 2 I was fully prepared to twitch my way in to another reward, but alas, no room that threatened epilepsy was found
I'm hoping an LoG 2 Mod brings it back.
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Thu Dec 18, 2014 10:33 pm
by Komag
To toot my horn, Master Quest has a fun variant for that puzzle

Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Thu Dec 18, 2014 11:52 pm
by Azel
Good to know. I have my eye on a few Mod's (as I have yet to try any), specifically yours and minmay's. Although I was really hoping to catch-the-light with my Farmer; you know, to get that true Square Dance feel, na' mean?

Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Fri Dec 19, 2014 2:53 am
by minmay
My mod won't have a catch-the-light "puzzle", sorry.
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Fri Dec 19, 2014 3:13 am
by Rithrin
Heh, had to google that puzzle. Didn't stand out to me, but after reminding myself with a video, I remember it being pretty fun. They have similar spike trap puzzles in Grimrock 2, but they're more... ehh... stressful.
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Fri Dec 19, 2014 3:32 am
by Azel
Rithrin wrote:Heh, had to google that puzzle. Didn't stand out to me, but after reminding myself with a video, I remember it being pretty fun. They have similar spike trap puzzles in Grimrock 2, but they're more... ehh... stressful.
Yeah the Spike traps dont quite capture the same glory as the catch-the-light extravaganza. It took me the better part of an hour to complete due to the last 3 sequences being so darn tough.
I don't even remember what the reward was for completing the light/catch puzzle. Just catching that last light bulb was victory enough.
minmay wrote:My mod won't have a catch-the-light "puzzle", sorry.
Well does it at least have a Herder's Den clone?

Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Fri Dec 19, 2014 4:20 am
by minmay
Azel wrote:Well does it at least have a Herder's Den clone?

No, it does not copy any content. Also, there is no food and killing monsters gives no XP.
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Fri Dec 19, 2014 5:50 am
by Azel
No food, and puzzles? That's what I asked for here:
http://grimrock.net/forum/viewtopic.php?f=18&t=8506
Playing it now, minmay. Long intro but I'm liking the puzzle solving aspect. Fun gaming session tonight...
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Fri Dec 19, 2014 6:15 am
by minmay
Er, sorry, I was referring to my Grimrock 2 mod (not yet released). In my Grimrock 1 mod monsters do give XP, although it does remove the food system.
Re: Grimrock 2: Where's my Catch-the-Light puzzle?
Posted: Fri Dec 19, 2014 11:06 am
by Dematto
We get that variant in the
cemetery.
Dodge the Light. With, what, 5 bouncing lights that have to be avoided perfectly to nab a treasure chest