Hi
I'm new to LOG and just started playing with LOG 2 so I apologize if these are really basic questions:
1. How do I use my own materials and textures with the heightmap terrain? Where do I put my custom textures and how do I add my custom tiles into the editor asset browser etc?
2. How do I create my 1st custom dungeon room? For example if I just wanted to make a custom room with basic flat textured floor, walls and ceiling using my own textures, how do I set this up?
If someone can provide step by step instructions that would be great as I'm completely new to this.
LOG 2 Custom Textures / Rooms Help
- Nomad Soul
- Posts: 5
- Joined: Wed Oct 15, 2014 8:37 pm
Re: LOG 2 Custom Textures / Rooms Help
I guess it might have been too early for asking this!
Please can anyone confirm is it just the tiles.lua file I need to update with my own definitions for custom floors / walls / ceilings and materials.lua to give them unique textures?
If anyone has managed to define a custom set of tiles I would really appreciate an explanation or tutorial for this.
Please can anyone confirm is it just the tiles.lua file I need to update with my own definitions for custom floors / walls / ceilings and materials.lua to give them unique textures?
If anyone has managed to define a custom set of tiles I would really appreciate an explanation or tutorial for this.