LoG 2 very poor performance...

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Selgar
Posts: 2
Joined: Fri Mar 20, 2015 8:39 pm

Re: LoG 2 very poor performance...

Post by Selgar »

Shame! Well, looks like I'll be switching back to the wine. Thank you.
badhabit
Posts: 467
Joined: Sat May 05, 2012 2:24 pm

Re: LoG 2 very poor performance...

Post by badhabit »

Dr.Disaster wrote:
badhabit wrote:Question, has someone else more FPS in this spot?
In a 1024x768 window and all setting maxed i get 90 fps and with all settings low i get 116.
Thanks, for the "all low" setup I guess we are both CPU bound, 84 fps vs 116 fps (+38%). AMD x2 280 3.6GHz vs Intel 4x i7-950 3.06GHz ...hmmm.

What this tells us? Well, per clock wise Intel beats AMD still pretty hard (62% more performance per cycle...puhh)... and the LOG2 engine is pretty CPU limited, even a significantly beefier system doesn't hit the FPS limit of 120 FPS with everything low in this spot.
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: LoG 2 very poor performance...

Post by eLPuSHeR »

Hello guys.

Sorry for necroposting but I have solved (I hope at last) my stuttering/irresponsive input issues with LoG2.

Some days ago I learnt about FPS cappers, i.e, software that allow capping your frames per second in games.

I have also learnt that using VSYNC + FPS capper (a few fps behind your real physical monitor refresh rate) help things a lot.

Using this + a combination of prerenderred frames ahead of 1 makes LoG2 running real sweet and with almost no noticeable lag.

Better late than never I guess.

In a nutshell: I am running LoG2 at 1440x900 on high, fps capped at 73fps, while my monitor refresh rate is 75Hz for that resolution.

OBVIOUSLY, your system must be beefy enough to render that fps without losing frames. There is also some option in graphic card control panel to cut refresh rate syncing in half (it would be 30fps for a 60Hz display). This is to mimic a steady console-like fps ratio.
Intel i7 5960X
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8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
badhabit
Posts: 467
Joined: Sat May 05, 2012 2:24 pm

Re: LoG 2 very poor performance...

Post by badhabit »

eLPuSHeR wrote:Hello guys.

Sorry for necroposting but I have solved (I hope at last) my stuttering/irresponsive input issues with LoG2.

Some days ago I learnt about FPS cappers, i.e, software that allow capping your frames per second in games.

I have also learnt that using VSYNC + FPS capper (a few fps behind your real physical monitor refresh rate) help things a lot.

Using this + a combination of prerenderred frames ahead of 1 makes LoG2 running real sweet and with almost no noticeable lag.

Better late than never I guess.

In a nutshell: I am running LoG2 at 1440x900 on high, fps capped at 73fps, while my monitor refresh rate is 75Hz for that resolution.

OBVIOUSLY, your system must be beefy enough to render that fps without losing frames. There is also some option in graphic card control panel to cut refresh rate syncing in half (it would be 30fps for a 60Hz display). This is to mimic a steady console-like fps ratio.
interesting. The latest update 2.2.4 was not helping by itself for your case?
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: LoG 2 very poor performance...

Post by eLPuSHeR »

I wasn't aware there was an update. I think I am still under 2.1.8ß

Thanks for the heads up.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
badhabit
Posts: 467
Joined: Sat May 05, 2012 2:24 pm

Re: LoG 2 very poor performance...

Post by badhabit »

eLPuSHeR wrote:I wasn't aware there was an update. I think I am still under 2.1.8ß

Thanks for the heads up.
I strongly suggest that you update to 2.2.4!
Petry did serious updates on the performance (~+20%) and reduced the input lag dependency on the framerate. Also, LOG1/2 supports FPS capping internally, you can set values in the grimrock.cfg.
2.2.1:
- optimized CPU usage of the graphics engine
- added draw distance to graphics options
- optimized input latency especially when frame rate drops below 60 fps

Looking forward to your results!
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: LoG 2 very poor performance...

Post by eLPuSHeR »

Yes. I was wrong. I am running 2.2.4ß.

And yes, I have set the frame cap internally by editting the config file.

Is it 2.2.4 still beta?

Thank you for your replies.
Intel i7 5960X
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Dr.Disaster
Posts: 2874
Joined: Wed Aug 15, 2012 11:48 am

Re: LoG 2 very poor performance...

Post by Dr.Disaster »

eLPuSHeR wrote:Is it 2.2.4 still beta?
It's the official PC version since late March.
btw: the official Mac version is 2.2.6 due to an editor issue with Yosemite that needed fixing.
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