Would it be enough to flat shade the spiders green or some other color?
Like the Cazador bugs in this image:
It would make the spiders 'paper' silhouettes. [And this could just be a texture change... and possibly a sound effect change.]
Gekkibi wrote:in b4 namecalling and that it's irrational to be afraid of spiders...
No one here will say that... but discomfort can be lessened with effort, and while a simulated spider might be very creepy, it could also be a tool to work with.
(I don't mean in the game; I mean in your own maps.)
antti wrote:A thought just occurred to me: it should be possible to create a piece of script, which when entered to the game's console, switches all the spiders (and things that spawn spiders) to a monster of another type. No promises though, but in theory this should work.
It should spawn [and do] more than that... it should have to remove webs and eggs... basically make locations not look like spider dens; and still spawn a creature of comparable threat ~throughout the entire game in each location.
But... the simplest thing [a monster only swap] would be something like the Will-o'-the-wisps in the ORRR2 mod.