Old School Mode
Posted: Mon Dec 16, 2013 8:19 am
Alright, seemed like a great idea at first, but now I'm getting exceedingly frustrated! Do the levels keep moving around on each map? I labeled my graph paper on the right-hand side with 1-40, and on the top with A-ZZ. I had to redo my level 1 map twice already because the bloody area went past my graph paper. No problem. I just remade it. Then level 2 "starts" at the edge of level 1's South border and continues going South... way past the edge of my level 1 map where I had already mapped out 1-40 and A-ZZ to keep track of pits and stairs on lower levels. Can I expect this on every level, to move around making map-making a chore, or does the map actually go "down" in a somewhat linear fashion later on? I ask now that I've just reached level 2 to prevent me from loosing my sanity. On my first play through, I made it to level 4 and had such a blast playing this game that I couldn't wait to try it again with my own created party, so I did so and even tried old school mode this time, and it was everything I thought it would be and equally rewarding... until I found the levels go off the map. Now it's more tedious then fun and I don't feel like wasting my time Now's the time for me to start over before I delve too deep unless I can get some solace. Which brings me to my actual question:
Any hints on making the maps? Do the maps follow a linear path downward so if I make my grid, say 1-50, and A-AA, will that be big enough for all 13-levels to remain on the same map without lower levels drifting off the grid? And if so, where should I start level 1 at? I don't want to use any pre-rendered maps by other users, as I feel that would be cheating me out of the experience of this game, and while I don't mind the auto-map, there's just something fun and nostalgic about drawing out your own map. You know what, a picture is really worth a thousand-words in this case. Here is my level-1 map and the beginnings of my level-2 map... As you can see, I stopped mapping it when I explored it a bit and realized it goes off the grid:
Any ideas? I should note that while it is fun drawing the map, it is a tedious chore to have to remake the map numerous times to fit lower leveled-maps and if that's the case, I'll simply start a new party and switch to auto-map. Thanks for any help I receive.
Any hints on making the maps? Do the maps follow a linear path downward so if I make my grid, say 1-50, and A-AA, will that be big enough for all 13-levels to remain on the same map without lower levels drifting off the grid? And if so, where should I start level 1 at? I don't want to use any pre-rendered maps by other users, as I feel that would be cheating me out of the experience of this game, and while I don't mind the auto-map, there's just something fun and nostalgic about drawing out your own map. You know what, a picture is really worth a thousand-words in this case. Here is my level-1 map and the beginnings of my level-2 map... As you can see, I stopped mapping it when I explored it a bit and realized it goes off the grid:
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