Custom starting Party?
Posted: Tue Feb 19, 2013 6:29 pm
Me and a group of mates, have played practically every PnP RPG that was out in the 90's.
I wanted to gift Grimrock to a few people, but first, I was going to make a custom dungeon, based on some old maps/zones we actually played and created, but I also wanted to make a custom party with our old character names, and some starting skills. One way I thought of, is to make a my custom dungeon, add one "special" section with whatever armour, skill books etc I need to "prep" the party, exit that area, and make sure it cant be re-entered (it will show up on the map page, but I can live with that), then save the game, and send the savegame via email after gifting the game; reason for this is that we had a mage that used fire a lot, a dedicated archer, a backstabbing rogue, etc, and I wanted to have the party start with some default points, and not from scratch, and I also wanted to prime the portraits, as we had some drawings of what the party members might look like.
All the above is via things I know about the editor and character importing, but can:
* Custom skills be made, or skills mixed around, or levels of skill unlock mixed around.
* The default amount of skill points per level handed out.
* More Traits or extra traits per character.
There's more I wanted to do, but these are probably the main things.
Thank you.
EDIT: I just remembered that yes, I'd have to send the dungeon files, and they MAY start a fresh party to play it and ruin some bits, but I'm sure they would stick to my sent save game as asked.
Marco.
I wanted to gift Grimrock to a few people, but first, I was going to make a custom dungeon, based on some old maps/zones we actually played and created, but I also wanted to make a custom party with our old character names, and some starting skills. One way I thought of, is to make a my custom dungeon, add one "special" section with whatever armour, skill books etc I need to "prep" the party, exit that area, and make sure it cant be re-entered (it will show up on the map page, but I can live with that), then save the game, and send the savegame via email after gifting the game; reason for this is that we had a mage that used fire a lot, a dedicated archer, a backstabbing rogue, etc, and I wanted to have the party start with some default points, and not from scratch, and I also wanted to prime the portraits, as we had some drawings of what the party members might look like.
All the above is via things I know about the editor and character importing, but can:
* Custom skills be made, or skills mixed around, or levels of skill unlock mixed around.
* The default amount of skill points per level handed out.
* More Traits or extra traits per character.
There's more I wanted to do, but these are probably the main things.
Thank you.
EDIT: I just remembered that yes, I'd have to send the dungeon files, and they MAY start a fresh party to play it and ruin some bits, but I'm sure they would stick to my sent save game as asked.
Marco.