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FX entities and particle systems

Posted: Wed Sep 12, 2012 7:55 pm
by Friction
According to the documentation the FX entity can be used to trigger various particle systems. Is there a reference list of the names of the game's particle systems available anywhere?

Re: FX entities and particle systems

Posted: Wed Sep 12, 2012 7:57 pm
by petri
Not yet. We're working on documenting the list of particle systems, sounds etc.