[uMod] Gem Sockets on Melee Weapon
Posted: Sat Jan 02, 2021 4:03 pm
This mod adds support for 'gem sockets' on mid-range melee weapons - i.e. weapons that aren't already powerful and weapons that aren't just a branch or pick-axe. It also adds a few types of gems that you can add to those weapons to add small bonuses to those weapons (+3 Attack Power, +3 Accuracy, +5 Crit Chance, +5 Pierce or +5 'Condition Chance'). Some weapons can hold 1 gem and others up to 4 gems.
Notes
Version 0.1.0
Sample Video of Mod in Action
Notes
- This mod uses the new 'uMods' system that is currently only available in the 'nutcracker' branch. For more information about this, see the Merry Christmas Thread in the Modding forum. uMod support also only seems to be available on Windows at this time (even using the branch).
- You may wish to use the uMod Manager to enable this mod. Without the manager, to install this mod, you should unzip it into your "Almost Human/Legend of Grimrock 2/Mods" directory and add an entry to the mods.cfg file. If neither of these exist after running the game, you are probably not running the beta version with the uMods feature (see previous point).
- This mod will inject the new weapons into the main game dungeon. When using the dungeon that comes with the main game, a random gemstone is added to every chest in the game so that you can play with this feature. It will, naturally, make the game a little easier (due to the fact your weapons will be more powerful) but hopefully not in a game-breaking way. If you are a veteran, you may want to play the game on hard mode.
- I mostly put together this mod to play with uMods and act as an example of how you might make similar mods in the future. I'll probably get very busy again soon and not have time to do many fixes, but if there are glaring issues - I will try to fix them!
Version 0.1.0
Sample Video of Mod in Action