[MOD] The One Room Round Robin Part 3

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hansbleeb
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Re: [MOD] The One Room Round Robin Part 3

Post by hansbleeb »

ok i have that but what corresponded the figure ? are that the slots for the arrows in the pillars?
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THOM
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Re: [MOD] The One Room Round Robin Part 3

Post by THOM »

Try it.
THOM formaly known as tschrage
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hansbleeb
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Re: [MOD] The One Room Round Robin Part 3

Post by hansbleeb »

i use a imported party and some spells lets the game crashed..
minmay
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Re: [MOD] The One Room Round Robin Part 3

Post by minmay »

Importing parties with custom traits into any dungeon will cause that crash.
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hansbleeb
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Re: [MOD] The One Room Round Robin Part 3

Post by hansbleeb »

what a sweet little spiders in the bog!! but very deadly.. and the shy green bolt.. what makes him afraid?? and there was another puzzle in the village east the five are better gate and a forcefield .
minmay
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Re: [MOD] The One Room Round Robin Part 3

Post by minmay »

Shy Light:
SpoilerShow
It accelerates directly away from you. Use this to direct it into the receptor.
Four is good, five is better:
SpoilerShow
You need to put an item in the center square (in the middle of the '+' shape) on the bottom floor; this will open a gate on the surface.
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Dr.Disaster
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Re: [MOD] The One Room Round Robin Part 3

Post by Dr.Disaster »

I could use some help with this circle structure in Diamuid room. I can't figure out a way to get access to both the top and the bottom circle. They are blocked by portcullies and no matter what i do on the two circles between them those portculies remain closed.
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THOM
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Re: [MOD] The One Room Round Robin Part 3

Post by THOM »

Sure I help:
Hint 1Show
The trick with the room of Diarmuid is that you have to operate on the upper AND lower circles. Mind the name of the room.
Hint 2Show
While you light the upper floorpads you have to darken the lower ones.
THOM formaly known as tschrage
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Dr.Disaster
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Re: [MOD] The One Room Round Robin Part 3

Post by Dr.Disaster »

THOM wrote: Fri Dec 20, 2019 5:08 pm Sure I help:
Hint 1Show
The trick with the room of Diarmuid is that you have to operate on the upper AND lower circles. Mind the name of the room.
Hint 2Show
While you light the upper floorpads you have to darken the lower ones.
Ah yes, this helped. I managed to get 1st and 2nd pattern done.
Yet the structure refuses to accept the 3rd pattern (cross on top):

Code: Select all

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minmay
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Re: [MOD] The One Room Round Robin Part 3

Post by minmay »

SpoilerShow
The cross has to be a '+' shape, not an 'x' shape:

Code: Select all

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Grimrock 1 dungeon
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I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
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