They are an unfinished place holder asset; unreleased. They are missing the central column, and are using the castle column as a placeholder.
*They sort of work; and have worked (at different stages of development), but I don't know if they currently work. I remember wanting to change the way they worked (to a different method—using animated paths, but at the time (and still) I didn't see how).
This is a project from a good while back that I shelved until I had more time for it... and then didn't re-visit it.
Yesterday's ORRR3 update had me looking through old mods and experiments, to see what I still have. These stairs are stackable, and scripted to adjust to the presence of others above or below. the player is supposed to be able to jump off the two middle sides as well as the top & bottom. I hope to finish these—without special side effects or map considerations.
These stairs and a custom bridge are both something I'd like to fit into the ORRR3.
**Update: Looking (just now) over the original map, it's very different from what I remember. The current incarnation of the stairs script that I have, is different than I remember, and definitely needs work; but I can show a just a bit of it.
VIDEO:
https://www.dropbox.com/s/ugdln15pnsctq ... t.avi?dl=0
