Spawning new tiles
Posted: Tue Sep 27, 2016 3:59 am
So I'm currently attempting to make it so a certain creature spawns in lava tiles under it as it walks around.. The biggest issue I'm having right now is making it only spawn 1 of these tiles in and not stacking if its moved back on top of an area its already been on. (The burn damage ends up stacking due to the tile being placed a second or third time.) On top of that it also creates more particles that dont need to be there.
Any suggestions for what Im trying to do here?
Any suggestions for what Im trying to do here?