Shadowgate 2014 "Inspired" (Resource Pack)

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vanblam
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Shadowgate 2014 "Inspired" (Resource Pack)

Post by vanblam » Sun Sep 27, 2015 2:36 am

"Updated 4/4/2019"
Doing a recreation of Shadowgate 2014 in my own way. Using many familiar rooms and some new ones :). As many of you might know the castle is alive, having the ability to change its shape, because of this I will create new areas not seen in the game.

I decided to just create as many of the room types as I can with as many resources as possible. I'll release them as sets for each area so you can load what ever areas you wish to use. Ill have a "general" resource pack that will be required for all the sets.
"End Update"

Here is a couple shots of the lava bridge room. It is smaller then you would see in Shadowgate 2014. But I like how the lava flow came out. ( BTW when I complete this project it will contain over 200 new models for you to use how you see fit ).


Image

Image
Last edited by vanblam on Thu Apr 11, 2019 2:46 am, edited 2 times in total.

minmay
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Re: Shadowgate Recreation (New Story)

Post by minmay » Sun Sep 27, 2015 3:15 am

cool screenshots but i'm pretty sure wood is not the appropriate material for bridges over lava pits
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vanblam
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Re: Shadowgate Recreation (New Story)

Post by vanblam » Sun Sep 27, 2015 5:39 pm

minmay wrote:cool screenshots but i'm pretty sure wood is not the appropriate material for bridges over lava pits
haha yes very true. That room is a recreation of the double bridge room from Shadowgate original. In my version the wood bridge is destroyed tho.

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vanblam
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Re: Shadowgate Recreation (New Story)

Post by vanblam » Mon Sep 28, 2015 10:12 pm

the room is starting to fill out. Just have to design the railing :)
Image

another angle
Image
Last edited by vanblam on Mon Sep 28, 2015 10:20 pm, edited 1 time in total.

Azel
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Re: Shadowgate Recreation (New Story)

Post by Azel » Mon Sep 28, 2015 10:20 pm

Very exciting stuff. You need to throw in some Eyctopus monsters to "blind" the party and increase the chance of falling to a burning death :mrgreen:

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vanblam
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Re: Shadowgate Recreation (New Story)

Post by vanblam » Mon Sep 28, 2015 10:22 pm

Azel wrote:Very exciting stuff. You need to throw in some Eyctopus monsters to "blind" the party and increase the chance of falling to a burning death :mrgreen:

I like the way you think :D

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Skuggasveinn
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Re: Shadowgate Recreation (New Story)

Post by Skuggasveinn » Tue Sep 29, 2015 1:50 am

These screenshot look really good, keep it up, looking forward to play this ;)

Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.

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vanblam
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Re: Shadowgate Recreation (New Story)

Post by vanblam » Wed Sep 30, 2015 6:32 am

Now this bridge room is complete :D ( well besides the monsters and lava effects. )

Shot 1
Image

Shot 2
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Shot 3
Image

I'll show some other area's some time this week :)

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Komag
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Re: Shadowgate Recreation (New Story)

Post by Komag » Wed Sep 30, 2015 1:23 pm

All that heavy stone over that wide span really breaks immersion for me personally, I just see it and know it would immediately fall down. Perhaps you could build in another support in the middle, with arches on each side of that support, to be more believable? Otherwise it all looks great and inviting, well done. :)
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Azel
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Re: Shadowgate Recreation (New Story)

Post by Azel » Wed Sep 30, 2015 6:22 pm

But it's held together with maaggiiic!! :mrgreen:

Just extend one of the center pillars "updwards" so that it is being held up by the ceiling. Then math wins!

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