EDITOR Feature Requests (not bugs!)
Re: EDITOR Feature Requests (not bugs!)
What I've been doing is open the list, select the second item on it, then open it again and select the third. This also happens with the "event" drop-down. The only other way is to add one more connector than you need.
Re: EDITOR Feature Requests (not bugs!)
Another thing about the editor: When you use a spawner for a creature, what level is it? There is no place in the editor to set that for a spawner.
Re: EDITOR Feature Requests (not bugs!)
Whoops... I'm talking about a different menu ~by mistake. That work-around is for [many] objects in a cell on the map; as that selection menu also can appear partly off-screen.Allanius2 wrote:What I've been doing is open the list, select the second item on it, then open it again and select the third. This also happens with the "event" drop-down. The only other way is to add one more connector than you need.
Re: EDITOR Feature Requests (not bugs!)
It's in the Dungeon Editor? Where?antti wrote:Oh, 2X/4X zoom is definitely in. We've had it for quite a while now and it's very handy
Re: EDITOR Feature Requests (not bugs!)
The LoG2 dungeon editor.Allanius2 wrote:It's in the Dungeon Editor? Where?antti wrote:Oh, 2X/4X zoom is definitely in. We've had it for quite a while now and it's very handy
Re: EDITOR Feature Requests (not bugs!)
I was hoping for this in LoG 1 Editor.
Re: EDITOR Feature Requests (not bugs!)
For LoG1, both Mac & Windows both offer a built in magnifier utility. It works with the LoG editor ~same as it works with any other windowed application.Allanius2 wrote:I was hoping for this in LoG 1 Editor.

Re: EDITOR Feature Requests (not bugs!)
I'd love to see a menu item that gives me a list of all items in the dungeon and a comma-delimited list of the levels they're on. They can be grouped up. The idea would read like:
arrow (25) 1, 2, 4, 6
machete (2) 1, 3
nex_sword (1) 10
rock (23) 1, 2, 3, 5, 6, 8, 10
and so on. This would be huge for being able to balance things out at a glance.
arrow (25) 1, 2, 4, 6
machete (2) 1, 3
nex_sword (1) 10
rock (23) 1, 2, 3, 5, 6, 8, 10
and so on. This would be huge for being able to balance things out at a glance.