Re: [Beta] Grimrock 2 Randomizer
Posted: Wed Dec 23, 2020 11:39 pm
I will when it's not beta anymoreZo Kath Ra wrote: ↑Wed Dec 23, 2020 10:46 pm @7Soul
Why don't you upload these files to https://www.nexusmods.com/ ?
Official Legend of Grimrock Forums
http://www.grimrock.net/forum/
I will when it's not beta anymoreZo Kath Ra wrote: ↑Wed Dec 23, 2020 10:46 pm @7Soul
Why don't you upload these files to https://www.nexusmods.com/ ?
Because of this, I have a request for the author 7Soul or someone who knows how to fix this problem in the "Randomizer" code. Please help me to make corrections in the code so that I don't have to activate the console every time. I play without a console...Fixed a crash during Spore boss battle. If your current save is crashing you'll have to break the boss a little to get past it by pasting these two lines into the console: spores_timer.timer:removeConnector("onActivate", "spores", "tick") and spores_door.door:open().
I have uploaded a new version (1.6.5) https://www.nexusmods.com/legendofgrimr ... ?tab=filesNathaniel wrote: ↑Tue Sep 05, 2023 4:08 pm Because of this, I have a request for the author 7Soul or someone who knows how to fix this problem in the "Randomizer" code. Please help me to make corrections in the code so that I don't have to activate the console every time. I play without a console...
Awesome! Let me give you a huge thank you!
It goes without saying. Great incentive to replay and generate new adventures!
Yeah I need to give it a new number otherwise the randomizer will produce the exact same result. In this case I just grab the time elapsed since you opened the game and multiply it by 1000. So technically there are only about as many variations as how much time you spend before the map started
Hmmm!... So, the more I sit in the main menu before starting a new game, the more interesting the result might be?
No no, it just makes it sure that you won't get the EXACT same results as on another run by making the number "random"
I confirm that too... The problem with the inability to save remained. Although the grate at the entrance to the battle zone after the destruction of all spores now began to open.