Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Sat Apr 27, 2013 10:23 am
If in doubt who is next in line for his room, please feel free to put it in dropbox for me 

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I didn't have time to play through it in detail (fell asleep last night), but I quickly looked at the (great!) concept this morning. As for the lighting issue, I'm not sure. In pure darkness it looks ok I think, giving it a "magic" quality. If the party has a torch or light spell it's a little bit less effective and distracting. The version with more illumination looked good though, maybe made it clearer what is going on (for example, falling in the closed pit, which you kind of missed in total darkness). I would like other people's opinions too...Ancylus wrote:I have a preliminary version of my room ready for when it's my turn. However, there is one issue on which I'd like to get some feedback. If anyone wants to take a look at the room, you can find it (and an explanation of the issue) in the dropbox folder or PM me for a link.
1. Not only is this helpful as you say for catching bugs, but also helps you to see what power level the party will be at the time they reach your room and what equipment they will have.Diarmuid wrote:But anyway, everybody who gets the file to put his room in should play the other ones already there before, just to help everybody catch glitches and such, and just to get the general feel.
Agreed. We kind of did this informally last round, and it definitely helped.JohnWordsworth wrote:1. Not only is this helpful as you say for catching bugs, but also helps you to see what power level the party will be at the time they reach your room and what equipment they will have.Diarmuid wrote:But anyway, everybody who gets the file to put his room in should play the other ones already there before, just to help everybody catch glitches and such, and just to get the general feel.
2. I assume also we will have a week or two of Beta Testing at the end before release so that those of us who added rooms early will also get a chance to test out the dungeon? :p
Please add me to (end of) that list of, my room #9 is also completed, all I need to do is implement it to the main file, which should not take long once I get the file. (however I will not do it during 1st May celebrations hereDiarmuid wrote:Ok folks, I played through the Cube's room, quite fun...
So, now the file's heading to mahric, as he's #4, then to Ancylus, #7 and Ryeath_Greystalk, #10, who all have finished rooms, unless spiderfighter (#2) gets his script ready and wants to jump in between. How does that sound?