
I've abandoned the hopes of complex (And therefore entertaining) puzzles, and started from scratch on a redundant trial system to open doors. Going through mazes and killing monsters to reach a lever isn't what I'd hoped, I wanted to make a logic puzzle, but since that requires some degree of skill, and the only place to learn it is by browsing a series of videos on youtube, I'm not all that interested. If Komag or SpiderFighter or even Ryeath_Greystalk have a blog, or a website for learning the code in a text-book-manner with an index, basics, or even something that's just better than this history lesson I found on "I'm feeling lucky" with Google : http://lua.gts-stolberg.de/en/index.php
Then I'll maybe be more interested in trying to learn it, but I refuse to browse youtube video after youtube video hoping that what I want explained will even be mentioned.
I'm not ungrateful, I'm happy people tried to help, and like I said, Maybe somebody will use this information and be able to make it work, but I can't, and I'm just doing this as a first-project-ever kind of deal, I probably won't even ever put it out for download, or even get into dungeon making if it's going to require learning a third computer language.
And I do suggest Komag and or SpiderFighter make a blog; their videos are helpful from what I saw, but I don't want to sit and rewind and fast forward through videos all day. They obviously know what they're doing, and I can see they have answered a lot of hard questions on this forum, but I don't have the patience for video walkthroughs.
Thank you everybody for your help!
