With the Glogg coding session today, I've been inspired to start the process of the ORRR3. I've been pondering some overall theme ideas and would love to hear what you think. Once we've decided upon a theme, I will put together a draft map and we can officially open the ORRR3 and have people join / pick rooms

Let us know which idea(s) you like!
Option 1. The champions are travelling to a nearby town when they are engulfed in a strange mist. When the mist clears, they find they are now in an eerie, deserted and frozen town. What did the inhabitants flee from? Assuming they had a chance to flee at all... [Ravenloft / Cthulhu-esque theme. Central area is an abandoned town. Roads go off to other locations with clues and items required to advance. Rooms in "sections" (easy, medium, hard), with a requirement to do X of Y rooms in each section to advance].
Option 2. The champions are prisoners who have been branded with magical tattoos and taken to an underground prison. After escaping, they find that they are in a large underground cavern with ratlings - also trapped here against their will. The heroes must find their way to the surface, free themselves of their magical bonds and get vengeance once and for all. [First area is escaping the underground. Most of the game is about removing the tattoos one at a time. Again - an X of Y rooms per section deal. Final boss fight to escape.]
Option 3. Darkness has fallen across the land and at the centre of it all is an abandoned wizard's tower in the Bacodar Foresst. The entrance to the upper floors is blocked by an invisible barrier, but the basement leads to 4 magical portals to undisclosed locations. Will the heroes unravel the mystery of the tower before it's too late? [High fantasy. The magical portals lead to realms of fire, earth, water and earth. Most rooms can be played in any order (apart from last section). Each realm requires 3 of 4 rooms to be complete.]
Option 4. The champions have been suffering terrible nightmares foretelling a dark future. Their dreams have led them to the Xafi desert, where a dark entity is amassing a horde of slaves and warriors to launch an attack on the cities of Vaccy and Sanchi. But to what end? [Desert themed. Individual quests (Sequences of 3-4 rooms) result in reducing the bad-guys forces for the final fight. Quests are optional, but you have to do most of them to have a chance in the final fight!]