That's because FloorTriggerComponent has no visible field called isDown. You probably wanted FloorTriggerComponent:isActivated().rlewarne04 wrote:nothing at all happens when I place items or stand on the pressure plates. The plates themselves work as intended in terms animation and things but they don't open the door when put down and I havent accidently deactivated them or anything
When I connected the pressure plates to the LUA script it keeps telling me that "isDown" Is a nil value.
Old script lingo from the first game. Many, many changes have come about with LoG2... LoG1 scripts will quite often be broken when used in LoG2. Always check which game thread you found the script posted in.rlewarne04 wrote:Hmm Thanks Minmay I ripped that script straight from the forum. I'll try it when I get a chance
Thank you