Custom Note picture [Solved]
Custom Note picture [Solved]
Hello, I have another question. I'd like do a note with my own picture, something like this:
(It's from LoG1 but it doesn't matter at all)
Do someone know any way how to do that? I'd do that in photoshop/gimp but I don't have any good background for that.
(It's from LoG1 but it doesn't matter at all)
Do someone know any way how to do that? I'd do that in photoshop/gimp but I don't have any good background for that.
Last edited by Jouki on Sun Oct 26, 2014 11:24 pm, edited 1 time in total.
Re: Custom Note picture
I would search the youtubes for a tutorial, here is one to get started: How To Create An Old Paper Texture In Gimp 2.8 and there are others.
Re: Custom Note picture
I'm not asking for tut about "how to create a note" but if is there some way to you original template and how to put note into the gameBatty wrote:I would search the youtubes for a tutorial, here is one to get started: How To Create An Old Paper Texture In Gimp 2.8 and there are others.
- Mysterious
- Posts: 226
- Joined: Wed Nov 06, 2013 8:31 am
Re: Custom Note picture
Now Leki that's the best piece of humor I have seen all week thxs awesome
Re: Custom Note picture
ok at first, template would be great in PNG with empty background (and yeah I can do it in PS/gimp but it's not perfect) and the second thing is; still dont know how to put that into the game
Re: Custom Note picture
My problem too, the note paper is from LoG1:Jouki wrote:still dont know how to put that into the game
Code: Select all
spawn("note_paper", party.level, party.x, party.y, 2):setScrollImage("mod_assets/textures/treasure_map_blank.dds")
- Skuggasveinn
- Posts: 561
- Joined: Wed Sep 26, 2012 5:28 pm
Re: Custom Note picture
its almost the same, just add scrollitem after the nameBatty wrote:How to do it in LoG2? I don't know.
Code: Select all
treasuremap1.scrollitem:setScrollImage("mod_assets/textures/treasuremap1.dds")
Re: Custom Note picture
nice, I know I should google it before I ask but I'm excited to do that note . Do you know any way how to export this note from the game (yeah I have LoG1&2)Batty wrote:My problem too, the note paper is from LoG1:Jouki wrote:still dont know how to put that into the gameHow to do it in LoG2? I don't know.Code: Select all
spawn("note_paper", party.level, party.x, party.y, 2):setScrollImage("mod_assets/textures/treasure_map_blank.dds")
I hope I get it, it'd be great (thx ^^)Skuggasveinn wrote:its almost the same, just add scrollitem after the nameBatty wrote:How to do it in LoG2? I don't know.
Code: Select all
treasuremap1.scrollitem:setScrollImage("mod_assets/textures/treasuremap1.dds")