Maze of madness

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
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Echoplex2006
Posts: 27
Joined: Wed Apr 11, 2012 11:39 pm

Maze of madness

Post by Echoplex2006 »

Has anyone solved this yet?
XenoLOG
Posts: 18
Joined: Thu Apr 12, 2012 12:16 am

Re: Maze of madness

Post by XenoLOG »

Press the button marked N in the picture, then step into the teleporters in this order:
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Image
After the last teleporter the way to the key is clear.
Echoplex2006
Posts: 27
Joined: Wed Apr 11, 2012 11:39 pm

Re: Maze of madness

Post by Echoplex2006 »

SpoilerShow
Doh I knew there was a button somewhere! Thank you for the quick response
Zayer
Posts: 17
Joined: Thu Apr 12, 2012 1:05 am

Re: Maze of madness

Post by Zayer »

also when you pick up key, there is another button in the key room part, press the button and it gets rid of another teleporter, and in that part you get a 25% more exp neckless :) Very Nice!
FrameUp
Posts: 5
Joined: Fri Apr 13, 2012 8:09 am

Re: Maze of madness

Post by FrameUp »

Thanks for the help XenoLOG.
Kiwi
Posts: 3
Joined: Sat Apr 14, 2012 6:28 am

Re: Maze of madness

Post by Kiwi »

Might as well post this, since it does help a bit :)

Best tip for this game? Sitting down with a piece of graph paper if you're stuck (especially in mazes) does help a lot, especially if they have a pattern (or change as you go).


Full map here:
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Code: Select all

Switch at A1 Removes 2E
Switch at E4 Removes 1A
ET Squares teleport to exit

Alchove with Key is at 1A
Alchove with treasure is at 1E

  1  2  3  4  5 
A XX XX XX 3C XX
B 3C XX 4B XX XX
C XX 1C XX ET XX |= == == Exit is this hall
D 2B XX 3E XX XX
E XX ET XX XX 4E
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