LOG 2 Custom Textures / Rooms Help

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Nomad Soul
Posts: 5
Joined: Wed Oct 15, 2014 8:37 pm

LOG 2 Custom Textures / Rooms Help

Post by Nomad Soul »

Hi

I'm new to LOG and just started playing with LOG 2 so I apologize if these are really basic questions:

1. How do I use my own materials and textures with the heightmap terrain? Where do I put my custom textures and how do I add my custom tiles into the editor asset browser etc?

2. How do I create my 1st custom dungeon room? For example if I just wanted to make a custom room with basic flat textured floor, walls and ceiling using my own textures, how do I set this up?

If someone can provide step by step instructions that would be great as I'm completely new to this.
User avatar
Nomad Soul
Posts: 5
Joined: Wed Oct 15, 2014 8:37 pm

Re: LOG 2 Custom Textures / Rooms Help

Post by Nomad Soul »

I guess it might have been too early for asking this!

Please can anyone confirm is it just the tiles.lua file I need to update with my own definitions for custom floors / walls / ceilings and materials.lua to give them unique textures?

If anyone has managed to define a custom set of tiles I would really appreciate an explanation or tutorial for this.
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