Allanius2 wrote:Hi guys.
Trying my hand at modding and creating new models using GMT and Blender. I have already come across a problem which baffles me. OK, I take an asset pack model (temple_stairs_down.model) open it into GMT, export it as an .obj, import it back into GMT and save as a new .model file and when I use it in the DE, the thing is enormous. My only guess as to the problem is that somewhere the sizing parameters are lost. I assume someone must know about this and can tell me when and how to reset the size. Thanks.
When I import ~typically I immediately rescale the object to 0.01 size.
*Also: It really helps later on, to set your grid to match a floor tile.