MONSTERS by LEKI (CLOSED)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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SpiderFighter
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by SpiderFighter »

Polytize Me, Cpt.! wrote:Great work! I really like how the animations are turning out. You have a pretty good sense of timing! Can't wait to see more!
It's true...your sense of movement is what sells these, Leki.
Aeon
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by Aeon »

Just brought these beholders to my mod for testing purpose... All I can say: I lift my hat to you and your skills, sir! :-D Awesome, as well as the Slugmorog monster... You keep the stuff coming. For my catacomb level, I already await the ghoul team up with the sword-wielding skeleton for every party´s nightmare! :-D
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Leki
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by Leki »

Ghoul: Second look
Early test of monster walking . It's still WIP - I will polish animations, but it's good to see how main idea works. Ghoul is cripled (right leg) and his walking is partly "grotesque". I tried to put in some "unsure movements and shaking of bones" - some keys are not smooth yet, but on the first watch it looks good I guess.


Video: Ghoul: Walk (WIP)
Last edited by Leki on Wed Mar 27, 2013 9:58 am, edited 1 time in total.
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Grimfan
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by Grimfan »

Phenomenal!!! 8-)

That may well be the creepiest creature I have ever seen in LoG. The loping gait is just fantastic. :D

A definite must for multiple mods!
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SpiderFighter
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by SpiderFighter »

Leki wrote:Ghoul: Second look
Early test of monster walking . It's still WIP - I will polish animations, but it's good to see how main idea works. Ghoul is cripled (right leg) and his walking is partly "grotesque". I tried to put in some "unsure movements and shaking of bones" - some keys are not smooth yet, but on the first watch it looks good I guess.


Video: Ghoul: Walk (WIP)
I love the swaying of his shoulders and neck as he walks. That kind of thing is what really sells your monsters. Very creepy.
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odinsballs
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by odinsballs »

Leki wrote:Ghoul: Second look
Early test of monster walking . It's still WIP - I will polish animations, but it's good to see how main idea works. Ghoul is cripled (right leg) and his walking is partly "grotesque". I tried to put in some "unsure movements and shaking of bones" - some keys are not smooth yet, but on the first watch it looks good I guess.


Video: Ghoul: Walk (WIP)
and here you keep on claiming "ï'm not an animator" dude thats the best custom movement fitting a creature up to date, the crooked inhuman shamble on that ghoul fits like a glove (although i could imagine that them skinny legs were pretty hard to animate, looks like a real precision work) you certainly have talent for this combined with a shear iron will to not be beaten by projects you take on
respect for populating the log universe with the horrors whome we so desire, very cool stuf :D
p.s. how did the scaling /size of static work out for ya (wuz it right or wrong? or did it give you any other troubles) just for future reference (i noticed that scaling in gmt is a bit of a strange buisnes,hence i did ,and do mine in blender mostly).
wallasaurus
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by wallasaurus »

good work leki!

Also, if anyone is doing modelin and texturing and is stuck or so on, I can always answer questions. :)
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odinsballs
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by odinsballs »

wallasaurus wrote:good work leki!

Also, if anyone is doing modelin and texturing and is stuck or so on, I can always answer questions. :)
well i can (pm) you a link to some scaled/polished custom monster static props i could dropbox maybe you can take a look at these
wallasaurus (not want to have those models out public yet because they might cause unreasonable amounts of requests) take a look over on monster thread for link to screenshots and check out if their doable (realy dont wanna cluther up this thread with that kind of stuff). cheers
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Leki
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by Leki »

First look. Texture is WIP.
Two versions: With and withaut cape.
Two animation sets: Enemy and friendly (to populate city for example).


Human: Bowman
First Picture

Image
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Komag
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Re: [SOURCE] MONSTERS by Leki (Download Beholder)

Post by Komag »

Yes, HUMANS! :mrgreen:
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