
Fantastic work Germanny
Thx, AFAIK the idea and first appearance are from you, SkuggasveinnSkuggasveinn wrote:This is spectacular!!!!!!!!!!!
Fantastic work Germanny
Skuggasveinn DEC 22 wrote:No , Design is GREATgermanny wrote: Design OK?![]()
Skuggasveinn.
I was talking about this question.But i have a question, there is missing a 'capsule' object. Is this the name for the armature itself, or what is it?
A special from maya or max?
My nodes are named with 'armature'.
Good point comscript, thx!comscript wrote:hi Germanny,
good work
Animation capsule problem
is this related with ?
in the Asset Definition Reference
Monster:
capsuleHeight: the height of the capsule used for placing hit particle effects.
capsuleRadius: the radius of the capsule used for placing hit particle effects.