[MOD] A Test of True Heroism Lost Lands of Lemuria v1.9

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DonEmilio
Posts: 44
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

[MOD] A Test of True Heroism Lost Lands of Lemuria v1.9

Post by DonEmilio »

Create a party of four unworthy prisoners whose fate will draw them to the lost continent of Lemuria... a land long ago destroyed by spilled blood of the Gods who once ruled there. This is a total conversion of Grimrock 2, a campaign built from the ground up to focus more on combat and exploration, with puzzles hiding some of the best loot!

https://www.nexusmods.com/legendofgrimr ... ?tab=files

Before playing, please apply the 4GB NTCore patch to your grimrock2.exe file, as otherwise this mod is so large it will cause crashes when saving after playing for about 45 minutes or so, at least from what i've heard... use without at your own risk... the Mod is a massive beast. You will only have to run this once, and if you have already done it for other large Grimrock 2 mods for example, you will not have to do it again just for this mod.

https://ntcore.com/?page_id=371

Once this is applied, just download the mod and install like any other LoG2 mod...

Open your document folder
Open "Almost Human" folder
Open "Legend of Grimrock 2" folder
Open "Dungeons" folder
Copy the mod's .DAT file here
Start the game and find the mod under "Custom Dungeon"

Make sure to create a party, the default party will crash the game as this mod utilizes custom races and classes and the default party has not been configured, you are meant to try various combinations and experiment!

I want to thank everyone in the community for their amazing work on all the assets and resources that I cannibalized to make this mod possible! I don't think there was a single content creator whose material I didn't devour while working on this project... I really hope everyone enjoys it and I welcome any feedback! Additionally, without the constant help of those who laid the foundation before me, especially Almost Human and their fantastic mod engine and the Legend of Grimrock discord, I wouldn't have even known where to get started on a project like this, so special thanks to all of you wonderful people. :D


The overall theme is that you are a party of nobodies cast away on a place long forgotten to time... if you can survive this place and master its secrets, you will most assuredly find the path to freedom... at least one of them.

Thanks to you for taking an interest in the mod, I hope you enjoy it and let me know about any comments you have here or in the Legends of Grimrock discord!

-Rootwyrm aka Stoon

https://www.nexusmods.com/legendofgrimr ... ?tab=files

Congratulations to StoonFinger for the creation of this mod.
Last edited by DonEmilio on Wed Apr 03, 2024 10:51 am, edited 1 time in total.
2498billb
Posts: 41
Joined: Thu Dec 30, 2021 6:06 pm

Re: A Test of True Heroism Lost Lands of Lemuria v1.9

Post by 2498billb »

Encountered error when placing scrap metal on workbench along with screws and toolbox
=== Software Failure ===

#convert_script.script:5: bad object
stack traceback:
[C]: in function 'error'
[string "ScriptInterface.lua"]: in function '__index'
#convert_script.script:5: in function <#convert_script.script:1>
[string "Script.lua"]: in function 'sendMessage'
[string "Component.lua"]: in function 'triggerConnectors'
[string "Component.lua"]: in function 'callHook'
[string "Surface.lua"]: in function 'addItem'
[string "Surface.lua"]: in main chunk
[string "GameObject.lua"]: in function 'sendMessage'
[string "Clickable.lua"]: in function 'onClickComponent'
[string "GameMode.lua"]: in function 'mousePressed'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

Also many sound errors with characters, other than that enjoying the mod
Sorted should not have put toolbox on work table!
User avatar
DonEmilio
Posts: 44
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: A Test of True Heroism Lost Lands of Lemuria v1.9

Post by DonEmilio »

Mission accomplished. All the secrets discovered (47/47), the two possible endings seen and access to the teleporter in the painting room after having discovered all the locations related to the characters in the paintings. I wonder if I have discovered all the treasures (I would say yes). It was my second gameplay:

https://ibb.co/n7qDxWf
User avatar
DonEmilio
Posts: 44
Joined: Mon Dec 12, 2022 9:21 pm
Location: Spain

Re: A Test of True Heroism Lost Lands of Lemuria v1.9

Post by DonEmilio »

2498billb wrote: Fri Mar 22, 2024 3:59 pm Encountered error when placing scrap metal on workbench along with screws and toolbox
=== Software Failure ===

#convert_script.script:5: bad object
stack traceback:
[C]: in function 'error'
[string "ScriptInterface.lua"]: in function '__index'
#convert_script.script:5: in function <#convert_script.script:1>
[string "Script.lua"]: in function 'sendMessage'
[string "Component.lua"]: in function 'triggerConnectors'
[string "Component.lua"]: in function 'callHook'
[string "Surface.lua"]: in function 'addItem'
[string "Surface.lua"]: in main chunk
[string "GameObject.lua"]: in function 'sendMessage'
[string "Clickable.lua"]: in function 'onClickComponent'
[string "GameMode.lua"]: in function 'mousePressed'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

Also many sound errors with characters, other than that enjoying the mod
Sorted should not have put toolbox on work table!
Did you install the 4 gb patch? I never got an error there, anyway I am not the creator just someone who liked the mod and passed it to him, you can contact the creator here:

https://www.nexusmods.com/legendofgrimr ... ?tab=posts
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