I read that you're not publishing your game in Germany.
http://www.spiegel.de/netzwelt/games/wo ... 77427.html
Translation by Google, because I'm too lazy:
Published worldwide - except in Germany
Including the fact that the big companies avoid such a process so far - probably for cost as well as image reasons - also suffer smaller studios. One of them is the small Czech development team behind "1942 Assassination". In this game, the story of the National Socialist raids and the occupation in Eastern Europe is told from the perspective of the victims. Occasionally, witnesses from the player can be questioned here, who then report on their fates in flashbacks.
Meanwhile, the game has been released worldwide - almost. Due to the uncertain legal situation and fear of a costly legal process, the developers have voluntarily renounced publication in Germany.
What can I say... my country censors everything, and people are afraid to challenge this censorship.
Because they're afraid of being called nazis.
Heil Censorship!