Hello,
Just bought this game and had a questions on attributes. I'm making an Insectoid Knight, at 11str he dos 1-2 damage. If I pump 5 points into it to bring him to 16 Str, he does 4-7. That's obviously quite difference, but I'm wondering:
Does it scale? Or is it just useful in the beginning of the game? Will a character with 16 str always do a lot more damage with a strength based weapon than a character with 11 Str? Or is it always just adding 3-6 damage? Any help on how Strength scales is appreciated, thanks!