TinyZu wrote:Good old Underwater Caves. First you make me do a blind dive, then you trap me down here, and then you give me a wall button that doesn't even do anything in its vicinity. You know what's worse than wall buttons needed for progress? Underwater wall buttons needed for progress and wall buttons that make you methodically walk through the entire map once again hoping to find out what they did. Cut down on that nonsense and try to implement some actual puzzles, hm? I believe in you, mate. Others managed to do it too - in their first mods no less.
Blatant edit:
I shouldn't be too hard on you given you only have like a month's worth of experience, but I'm sorry, this was not enjoyable. It started out okay. Deliberate boss room layout, a hint of tension without torches, but then Mr. Tedious showed up. In the grand scheme of things, this mod contains nothing but staring at walls, trial and error, uninspired encounters, and tons of empty space for no reason.
Would I recommend this to anyone? No. Would I recommend you to keep modding if you were having fun and if you really feel like exploring all the fancy shtuff you can do with this engine? Yes.
dude all wall buttons work, every people make it u only dont find the way
then u are blaming me for the only map where u need to pay close attention the the walls, its the only one, and ya its a trap and u need to make it
button walls and explore its a part of the game if u dont like it, u can play maps without buttons
other people enjoy it, i know that not all people like to do the same things, because of that i make this with alot of different stuff, if u dont like 1 part of the map try explore another zone