dazman76 wrote:Mods - or at least, new maps/levels - are a great way to increase interest for a game, and therefore sales potential for any official expansions/sequels. They keep players interested in the game, and keep them aware of it by allowing them to play it for longer after release. Also, developers who simply release "new content" as expansions or sequels don't always reap the rewards - content plus new features is the way to go, if you really want to make it worthwhile. The developers will always be able to offer more than modders or mappers, as long as they play their cards right - their work should never be devalued, even if community work is of the highest quality.
Sorry, but I find it hard to make judgements on something like this, from the perspective of problems when making LP videos While such videos obviously do contribute to a game's exposure, many people still buy and enjoy games without ever touching an LP video. I also completely understand that this may be your hobby, your interest - but it's also an incredibly selfish perspective. "Don't allow user generated content, in case I struggle with making youtube videos" - that isn't what these decisions should be based on. New content is for the players - not for people making youtube videos, or even people watching those youtube videos. Very selfish indeedmrgaming4cheap wrote:I am doing an LP of this game and I want to see the developer do more maps for this game. If I decide to do an LP of another map then I don't want to risk getting a busted map made by a fan. Can you imagine an LPer putting up 20 episodes just to find a game breaking bug? And I don't mind paying for maps either. The developers are trying to put food on their table just like every one else. If I have to shell out a few dollars to play a new map then so be it.
You're asserting that players cannot create puzzles - I have no idea where this notion came from, but it's wildly incorrect. There are at least two full Portal mods that contain amazing examples of Portal puzzles - they had rough edges at release, but they were fixed later. Game developers and designers are not super-humans - while they are obviously very talented, they are still just people like you and I. Do not be so hasty to devalue the skills of your fellow gamers Also, please kill this opinion that user-generated content somehow damages future official developments - this is absolute nonsense. If the developer of a game cannot bring enough to the table for a sequel, and is "outshone" by community work for the previous game - they clearly should not be developing more official content. I doubt very much that this is the case with LoG/AH, since they've done such an obviously good job with the first gameGreco wrote:Do they involve any puzzles? I think they are both hasck and slash, quest based rpgs!
This whole thread seems to be founded on unsubstantiated claims and very rocky opinions of how user-generated content communities and developers work. It's almost like people are wearing tin-foil hats and reading "Ye Olde Game Development Prophecy", while checking tea leaves in the bottom of their cup...
Uhm, no where did I ever say I was against user created content. I just said that I wanted to do LPs of official content. For the love of god, why can't we have both DLC and mods? If you say you prefer one or the other then an argument breaks out. Where are the moderators? Why does almost every thread here turn into an argument?