EnochDagor wrote:Hello Alois : I cannot reproduce your issue. Can you tell me some details about your party?
The one who casts the spell is a level 19 battle mage with 5 points (out of 5) in concentration, critical, and the four "magics". I have checked: the same crash happens also when casting "heal party", so maybe the problem is with custom spells.
EnochDagor wrote:Hello Alois : I cannot reproduce your issue. Can you tell me some details about your party?
The one who casts the spell is a level 19 battle mage with 5 points (out of 5) in concentration, critical, and the four "magics". I have checked: the same crash happens also when casting "heal party", so maybe the problem is with custom spells.
Alois
I have been casting several of the custom spells successfully throughout this game. However, I am using the original published version of the Mod. Possibly double check how the latest version was uploaded?
Alois: Maybe a trait you saved with the characters that only exists in another mod you have played? You can check this by loading the saved game from which you imported the characters from (in the other Mod) and then look at the character sheet and see if there are any Traits that are not vanilla traits.
EnochDagor wrote:Alois: Maybe a trait you saved with the characters that only exists in another mod you have played? You can check this by loading the saved game from which you imported the characters from (in the other Mod) and then look at the character sheet and see if there are any Traits that are not vanilla traits.
It was that, thanks! I re-started with an imported party (from a previous save game) and everything is ok.
the high priest tombs
what is the lever combination for amorondi von teth chea ta high priest!1
i tried a lot of combinations but this is the last pit who wont close..
i dont understand the logiga from the words in the opposite of the levers..
hansbleeb wrote:the high priest tombs
what is the lever combination for amorondi von teth chea ta high priest!1
i tried a lot of combinations but this is the last pit who wont close..
i dont understand the logiga from the words in the opposite of the levers..
The logic is rather simple: those words are in fact numbers.
There's a hidden hideout in "Upper Catacombs" with a mechanism telling which word represents what number.
ok i have the numbers now.. and how must i combinate the numbers with the 6 levers in the christal room?
and another number puzzle in the village the mine access.. how must i count the blocks?