The Legend of the Lost Dwarf Kingdom of Kahrak'arul

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OGDA
Posts: 115
Joined: Tue Oct 28, 2014 5:07 pm

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by OGDA »

SpoilerShow
One drops from the wargs when you enter Grimforest.
One is on the end (altar) in the swamp.
One is in the center area in Darkwood (at the Ogre keepers).
And the last one is in the last room of the realm of the serpent lords.
Devil
Posts: 93
Joined: Fri Apr 13, 2012 1:35 pm

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by Devil »

Hi ODGA,

First up: excellent mod! I been having fun so far and was going to wait until I finished to write up a complete review and post, but unfortunately, that’s currently not possible.

I've encountered the crash in the mines, and have attempted to narrow it down to what causes it, here's the error:
SpoilerShow
[string "Component.lua"]:0: invalid trigger action
stack traceback:
[C]: in function 'assert'
[string "Component.lua"]: in function 'addConnector'
[string "GameObject.lua"]: in function 'loadState'
[string "Map.lua"]: in function 'loadState'
[string "GameMode.lua"]: in function 'loadGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
You have mentioned before that there was nothing you could do, and to use an earlier save. and that's exactly what I did and have narrowed down the problem.

Basically, with the console enabled an error message pops up, and after that any saves made will crash upon load:

"warning: invalid connector action: script_entity_1.hello" (screenshot below as proof) This error doesn’t appear to be triggering exactly on doing a specific action or pressing a specific button, it happens as I walk around, and I've taken a save game about 5-10 steps away from the error - you can walk in any direction you want, and the error will appear. (PM me for save)

Either there is a script to run after X steps in the mines, or after X steps from opening one the pressure plate doors, or X steps after getting a mine key.

I'm running latest version of Grimrock on steam: 2.2.4 and v1.04 of your mod.

I'm hoping this may help to track down the problem.

Regards,
Devil
OGDA
Posts: 115
Joined: Tue Oct 28, 2014 5:07 pm

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by OGDA »

Hi,

there is no script which counts steps or something in there.
On which mine level are you (upper or lower?) and which coordinates?
Uploading the save somewhere would also help me debug it.

Thank you!
Devil
Posts: 93
Joined: Fri Apr 13, 2012 1:35 pm

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by Devil »

Hi ODGA,

Am in the lower level mines, hadn't solved the upstairs puzzle yet.

I double checked the save, and I don't even need to move for the console message to appear. (not sure of an easy way to get co-ords, but in SE part of the map)

Link to save: On the plus side, I noticed I was close enough to the end that I managed to finish without having to save / load.

Again, very good mod, was fun while playing it. however my throwing guy felt very starved of stuff to throw.

Regards,
Devil
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Numberouane
Posts: 283
Joined: Fri Mar 02, 2012 6:11 pm
Location: Sunny Place south Of France

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by Numberouane »

Hi

Im stuck in a puzzle room where officer must be surrounded by the soldiers.

Any idea, I tried so many things already i dnt know what I missed.


FOUND IT : All was in the clue :)

Thanks
Lightangels
Posts: 108
Joined: Wed Mar 27, 2013 2:33 pm

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by Lightangels »

Hello, can i start with an imported party lvl 15 on hard mode ? or it will be to easy ?
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DusnA
Posts: 15
Joined: Fri Nov 14, 2014 8:17 pm
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Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by DusnA »

Hello.. I am just playing your mode (for the second time already.. :) )
I just got Bane and Meteor shield.. I am kind of finished here in "Abandoned structures", only there is one more place I cannot reach.. You can see that there is Reed Helmet on the floor.. And next on the right, there are closed door.. But can't find the way how to open it..
Some little glue maybe?? Thanks!
(btw.. The moment of taking the shield and the axe was "epic".. :) )
OGDA
Posts: 115
Joined: Tue Oct 28, 2014 5:07 pm

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by OGDA »

DusnA wrote:Hello.. I am just playing your mode (for the second time already.. :) )
I just got Bane and Meteor shield.. I am kind of finished here in "Abandoned structures", only there is one more place I cannot reach.. You can see that there is Reed Helmet on the floor.. And next on the right, there are closed door.. But can't find the way how to open it..
Some little glue maybe?? Thanks!
(btw.. The moment of taking the shield and the axe was "epic".. :) )
SpoilerShow
You need to throw an item in the direction of the helmet (there's a pressure plate).
Lightangels
Posts: 108
Joined: Wed Mar 27, 2013 2:33 pm

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by Lightangels »

Hello, im stuck in the Abandonned structure, i enter in and find a lever and put it down, and now i am where a wooden door is closed, after the pit who open and close quickly, (Near the traped torch)

I dunno how to open that door for continue :( Help

Thanks
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Dr.Disaster
Posts: 2874
Joined: Wed Aug 15, 2012 11:48 am

Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul

Post by Dr.Disaster »

Lightangels wrote:Hello, im stuck in the Abandonned structure, i enter in and find a lever and put it down, and now i am where a wooden door is closed, after the pit who open and close quickly, (Near the traped torch)
Explore more. The Abandonned structure has multiple entrances and floors.
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