[Mod] Crashed

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
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Halluinoid
Posts: 165
Joined: Tue Apr 02, 2013 7:08 pm
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Re: [Mod] Crashed

Post by Halluinoid » Tue Dec 23, 2014 1:05 am

would be great if there was an Idiot's guide to uploading your mod to Steam Workshop and before somebody says how amazingly easy it is to do, yes it sure is easy once you know how :D

nicolas555
Posts: 21
Joined: Sat Oct 25, 2014 11:28 pm

Re: [Mod] Crashed

Post by nicolas555 » Sat Dec 27, 2014 6:19 pm

Hello. I like your mod. It is very interesting but i am stuck.
SpoilerShow
I have two essence of fire, two essence of water, one essence of air. I found the essence of earth but i can't take it. I have explored all area exept the tower except the tower but i don't know how to get into.

Curak
Posts: 27
Joined: Thu Nov 20, 2014 4:34 am

Re: [Mod] Crashed

Post by Curak » Mon Dec 29, 2014 4:24 am

nicolas555 wrote:Hello. I like your mod. It is very interesting but i am stuck.
SpoilerShow
I have two essence of fire, two essence of water, one essence of air. I found the essence of earth but i can't take it. I have explored all area exept the tower except the tower but i don't know how to get into.
Thanks! Here you go:
SpoilerShow
Three things.

First the tower, each side has a magic bridge that leads to a button, both buttons being pushed enable a teleporter to gain access. One Bridge exists during the day, one during the night.

Secondly, It sounds like you have not finished the mines, there is a second earth essence deep within. You need 2 keys, one form the ogre ans one from a corpse in the Southlands.

Third, you might have a slightly older version of the map where there was a bug with that earth essence and simple save states, there is atleast 2 of each essence so you can still finish the game but to get the better ending you might have to use the console. I'm sorry about the bug ^^;

Jaberwoke
Posts: 181
Joined: Wed Dec 05, 2012 6:05 pm

Re: [Mod] Crashed

Post by Jaberwoke » Thu Jan 22, 2015 6:07 pm

Hi, nice mod. Enjoying it so far but..
SpoilerShow
I'm in the forest ruins and there's a spike gate I can't open. It's got what looks like the Helm of Valour behind it. I've looked everywhere for a button but no luck. Can you help?

pstair
Posts: 12
Joined: Thu Jan 22, 2015 5:50 pm

Re: [Mod] Crashed

Post by pstair » Sun Jan 25, 2015 3:56 am

Jaberwoke wrote:Hi, nice mod. Enjoying it so far but..
SpoilerShow
I'm in the forest ruins and there's a spike gate I can't open. It's got what looks like the Helm of Valour behind it. I've looked everywhere for a button but no luck. Can you help?
SpoilerShow
journeying through the rat dungeon will bring you to the other side of that area where you can unlock that with (enough) Ornate Keys that you obtain through progressing in other areas.
Finished the module. Quite enjoyed it, wish it had more recognition. I do wish that the endings came with additional scrolls or notes that were more "in-plot" than just the vanilla cutscenes. Additionally,
SpoilerShow
the "extra ending" with the essences of balance could have been associated with an extra boss fight as opposed to just putting the balances in and THE END.

Curak
Posts: 27
Joined: Thu Nov 20, 2014 4:34 am

Re: [Mod] Crashed

Post by Curak » Sun Jan 25, 2015 7:25 am

Jaberwoke wrote:Hi, nice mod. Enjoying it so far but..
SpoilerShow
I'm in the forest ruins and there's a spike gate I can't open. It's got what looks like the Helm of Valour behind it. I've looked everywhere for a button but no luck. Can you help?
Heya, glad you're having fun!
SpoilerShow
There is a second way out of the sewers that leads to a series of gates opened by ornate keys. The rewards and the monsters guarding them are more powerful each gate.
In regards to the ending
SpoilerShow
I have an idea I've been toying with for an extra final boss sequence, but I've been waiting on some testing. I wanted to do one more release as a finished map, get screenshots on the nexus page, etc, but things got busy around the holidays. Making new videos is way beyond me, but I'll look at having some on screen text or something to tie up the story.

Jaberwoke
Posts: 181
Joined: Wed Dec 05, 2012 6:05 pm

Re: [Mod] Crashed

Post by Jaberwoke » Sun Jan 25, 2015 6:39 pm

pstair wrote:
Jaberwoke wrote:Hi, nice mod. Enjoying it so far but..
SpoilerShow
I'm in the forest ruins and there's a spike gate I can't open. It's got what looks like the Helm of Valour behind it. I've looked everywhere for a button but no luck. Can you help?
SpoilerShow
journeying through the rat dungeon will bring you to the other side of that area where you can unlock that with (enough) Ornate Keys that you obtain through progressing in other areas.
Finished the module. Quite enjoyed it, wish it had more recognition. I do wish that the endings came with additional scrolls or notes that were more "in-plot" than just the vanilla cutscenes. Additionally,
SpoilerShow
the "extra ending" with the essences of balance could have been associated with an extra boss fight as opposed to just putting the balances in and THE END.
Thanks. Yes, I carried on regardless and discovered the answer. Great mod.

Guardian82
Posts: 5
Joined: Mon Jan 26, 2015 7:35 pm

Re: [Mod] Crashed

Post by Guardian82 » Mon Jan 26, 2015 9:24 pm

Playing this mod with my son now, very nice, well done (even though I too can't pick up the Earth Essence from the Earth Cave).

Will let you know more once I'll finish, all the best in the meantime!

Curak
Posts: 27
Joined: Thu Nov 20, 2014 4:34 am

Re: [Mod] Crashed

Post by Curak » Wed Jan 28, 2015 6:11 pm

Guardian82 wrote:Playing this mod with my son now, very nice, well done (even though I too can't pick up the Earth Essence from the Earth Cave).

Will let you know more once I'll finish, all the best in the meantime!
I really hope you two have fun!

The latest version should have fixed the earth essence! I will DL it myself and double check it when I have time.

santres
Posts: 4
Joined: Sun Jan 25, 2015 10:41 am

Re: [Mod] Crashed

Post by santres » Wed Jan 28, 2015 8:39 pm

Curak wrote:
Guardian82 wrote: (even though I too can't pick up the Earth Essence from the Earth Cave).
The latest version should have fixed the earth essence! I will DL it myself and double check it when I have time.
I have the same problem. I'm playing with 0.92 version, is it the latest?

So far the mod looks awesome! Great work!

BR,
santres

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