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Re: [MOD - WIP] - Eye of the Atlantis - 22% done

Posted: Mon Dec 01, 2014 1:17 pm
by Drakkan
Grimfan wrote:Actually, I'm interested in those statues in your first picture Drakkan. Are they statues you created or are they from a LOG 1 mod? I have virtually every downloadable asset from LOG 1 and can't remember these.
these are new, mapping is Skugg work actually, I just found the object and material. I am planning to release all used custom stuff when dungeon will be released.

Re: [MOD - WIP] - Eye of the Atlantis - 22% done

Posted: Wed Dec 17, 2014 7:13 pm
by Drakkan
Today I have feeling like 1/3 of the dungeon is done. And hey - I am also celebrating 500 hours with grimrock editor ! :)
I also wanted to thanks all the people which are helping me, answering my stupid questions or just supporting me in any way. Thanks guys, I bow to your modding / scripting / objecting skills !


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Re: [MOD - WIP] - Eye of the Atlantis - 30% done

Posted: Thu Dec 18, 2014 7:36 am
by Scotty
These screenshots look legitimately incredible. Can't wait!

Re: [MOD - WIP] - Eye of the Atlantis - 30% done

Posted: Thu Dec 18, 2014 5:25 pm
by Komag
Wow Drakkan, I'm quite impressed!

Re: [MOD - WIP] - Eye of the Atlantis - 30% done

Posted: Fri Dec 19, 2014 12:05 pm
by leewroy
Thta's the only right way. Keep the good work, dude. A mod can't be done in a rush, I see people releasing dungeons made in "half-hour" and of course the result is...well, you know. :mrgreen:

Re: [MOD - WIP] - Eye of the Atlantis - 30% done

Posted: Sun Dec 28, 2014 3:19 pm
by Drakkan
We are searching volunteers for english grammar checks and corrections (1-2 persons at max). Who will offer help in this task will receive some text (mail, PM) to check and also 1 silver coin as a reward, when the adventure is going to start.

-- City council of Conwill --

Re: [MOD - WIP] - Eye of the Atlantis - 30% done

Posted: Sun Dec 28, 2014 11:20 pm
by Zo Kath Ra
Drakkan wrote:We are searching volunteers for english grammar checks and corrections (1-2 persons at max). Who will offer help in this task will receive some text (mail, PM) to check and also 1 silver coin as a reward, when the adventure is going to start.

-- City council of Conwill --
Thank you for doing this.
I'm playing Toorum's Manor at the moment, and the English in that mod is a crime against humanity.

Re: [MOD - WIP] - Eye of the Atlantis - 33% done

Posted: Sun Dec 28, 2014 11:51 pm
by sapientCrow
I also recently played Toorum's Manor, as well as numerous other mods that do in fact show their lack of proper English to a great degree.
It is interesting to note that so many of these amazing mods are done by non-english speaking people... Something to think about.

Anyhoo...
I was going to post here to volunteer to help modders with editing their mods.
So in a long breath what I am saying is I am willing to work on the English checks.
If you are still seeking an editor...

Re: [MOD - WIP] - Eye of the Atlantis - 33% done

Posted: Mon Dec 29, 2014 12:12 am
by Drakkan
sapientCrow wrote:I also recently played Toorum's Manor, as well as numerous other mods that do in fact show their lack of proper English to a great degree.
It is interesting to note that so many of these amazing mods are done by non-english speaking people... Something to think about.

Anyhoo...
I was going to post here to volunteer to help modders with editing their mods.
So in a long breath what I am saying is I am willing to work on the English checks.
If you are still seeking an editor...
PM sent. thanks for any response

Re: [MOD - WIP] - Eye of the Atlantis - 33% done

Posted: Fri Jan 02, 2015 9:06 pm
by Lightangels
Hi, i'm french sorry for the bad english.

I played your mod on grimrock 1 and honestly, that the best i played, and i played many mods on grimrock 1 dude.

I know your work will be awesome ;)