Xeen's cronicles (Volume 2)

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Audi Swift
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Re: Xeen's cronicles (Volume 2)

Post by Audi Swift » Fri Jul 17, 2020 9:10 pm

Still stuck on these: the jungle riddle. & the death dungeon what does that need? & in the wolf den map there’s a locked grave yard dungeon in the bottom left side still.
I've got a tiger figure I guess that's for some other map & some gems now, pus 2 power gems also, so I'm getting there.

Great mod but hard to find things unless i use low gpu setting.

I use high gpu settings, well about from the texture res what's on med as that keeps this mod stable. Hence it can be really hard at times to see thing in the grass etc.
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Badgert
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Re: Xeen's cronicles (Volume 2)

Post by Badgert » Sat Jul 18, 2020 5:00 am

SpoilerShow
To solve the Jungle problem, you need to find an elephant figurine.
To get into the Dungeon of Death, you need to talk to Consul Sandro.
You will need a tiger figurine to exchange with an artifact collector.
Only minor items can lie in the grass. They are not required to complete the mod.

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Audi Swift
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Location: staffordshire & bromsgrove UK

Re: Xeen's cronicles (Volume 2)

Post by Audi Swift » Sat Jul 18, 2020 9:13 am

Badgert wrote:
Sat Jul 18, 2020 5:00 am
SpoilerShow
To solve the Jungle problem, you need to find an elephant figurine.
To get into the Dungeon of Death, you need to talk to Consul Sandro.
You will need a tiger figurine to exchange with an artifact collector.
Only minor items can lie in the grass. They are not required to complete the mod.
Thank you for the heads up, I will carry on with other parts of the mod to see what I can find & solve.
I have to say the big baddie magic boss in the dungeon of lost souls is still alive for now, he's too strong to harm let alone kill at the moment! I got a couple of items from that room before I legged it in the teleporter, but I shall return & try to kill him soon.
That dungeon map is great to play, so many times a went around a corner to be shot by an arrow or one of them dare I say it ‘swinging balls’ ha-ha. You designed that one very good.
Cracking mod & each little map or part is all most taking me a day to play at times, as I’m looking for anything that I can do, I dig a LOT of holes to see what there is too.
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Audi Swift
Posts: 47
Joined: Fri Mar 02, 2012 8:08 pm
Location: staffordshire & bromsgrove UK

Re: Xeen's cronicles (Volume 2)

Post by Audi Swift » Sun Jul 19, 2020 11:40 am

SpoilerShow
Image
SpoilerShow
Top left corner where the red cross is.
Hi sorry, I need a bit of help again..... I'm in the temple of bark. & I've got one last door to open.
But I've spent some hrs trying to open it with no luck. I used 2 buttons in the water holes with the laddies near that part, touches on & off the walls.

Hints & tips would be great, thanks.

I feel older then 46 today! normally I'm not to bad at RPG games been playing them since the early 80's, however, these puzzles sometimes make my head hurt :mrgreen: :roll:
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Badgert
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Re: Xeen's cronicles (Volume 2)

Post by Badgert » Sun Jul 19, 2020 11:50 am

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In the next room (where there were two zombies) there is a secret button on the wall.

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Audi Swift
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Location: staffordshire & bromsgrove UK

Re: Xeen's cronicles (Volume 2)

Post by Audi Swift » Sun Jul 19, 2020 12:08 pm

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Image
I need to find a light spell asap, I could only just see that button. :lol: that or I need to turn my screen brightness' up or use lower GPU settings. Thank you,,,,,,

Ps Will some items be safe if I leave them on the floor? I dropped some power gems etc in a safe room instead of lugging them about all the time.

Be nice to find some shops to spend the gems for items mind.

Lower halls archives in west bastion, I've been trying to find a button to open that door, is there one??
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Badgert
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Re: Xeen's cronicles (Volume 2)

Post by Badgert » Sun Jul 19, 2020 3:55 pm

The archives open from the inside.

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Audi Swift
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Re: Xeen's cronicles (Volume 2)

Post by Audi Swift » Sun Jul 19, 2020 4:15 pm

Oh okay thinks so i need to do more levels up stairs i take it. I will find a skeleton key from somewhere later on i guess for the stairs.
I've got a couple more maps to carry on with,,, thanks
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Audi Swift
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Re: Xeen's cronicles (Volume 2)

Post by Audi Swift » Tue Jul 21, 2020 4:47 pm

wrong place

Should be Sorry. east bastion castle lower floor I've found
SpoilerShow
2 buttons
in the spike death trap hall
SpoilerShow
on the 1st floor, & got the 2 gems.
But I've come to a force field blocking a lever & gate to move on, is there another button to find? thanks,,,
Last edited by Audi Swift on Wed Jul 22, 2020 1:05 pm, edited 1 time in total.
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Audi Swift
Posts: 47
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Location: staffordshire & bromsgrove UK

Re: Xeen's cronicles (Volume 2)

Post by Audi Swift » Wed Jul 22, 2020 1:05 pm

Sorry east bastion castle lower floor I've found
SpoilerShow
2 buttons
in the spike death trap hall
SpoilerShow
on the 1st floor, & got the 2 gems.
But I've come to a force field blocking a lever & gate to move on, is there another button to find? thanks,,,
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