The Allure of Nightfall - Version 1.1

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Banaora
Posts: 108
Joined: Wed Jun 05, 2013 9:39 am

Re: The Allure of Nightfall - Version 1.0

Post by Banaora » Sat Nov 16, 2019 5:32 am

Hi Slayer82,

you got me wrong there. I'm still in wanderer's heights and don't know how to open the gate to the teleporter to reach Fali, the safe haven. I've searched all around wanderer's heights.

From what I get your previous hints will help me once I enter that teleporter.

Cheers

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 1.0

Post by Slayer82 » Sat Nov 16, 2019 8:41 am

Banaora.
SpoilerShow
Acquire at least one of the two green gems, go through Copseveille to the far east, then to the Aqueduct.
SpoilerShow
The Fail Safe Haven is not necessary until much later in the game.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

Banaora
Posts: 108
Joined: Wed Jun 05, 2013 9:39 am

Re: The Allure of Nightfall - Version 1.0

Post by Banaora » Sat Nov 16, 2019 10:26 am

I've been to the Aqueduct and have two green gems, one red and one blue. I think at the Aqueduct
SpoilerShow
was the key for the forgotten sepulchre. I explored this too. There is only the puzzle about fleetness I couldn't solve in the sepulchre. Oh and the one to get the crystal armour. But I think these are optional. So no need to spoil these.

Yet the bars to Fali remain closed and the teleporter thus locked. I have three essences and I'm missing the water one. Is the solution in the sepulchre or where do I have to look?
Maybe it helps if I write that I visited 15/19 levels.

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marten_1992
Posts: 106
Joined: Thu Nov 29, 2012 12:49 pm
Location: 49.389812 8.779509

Re: The Allure of Nightfall - Version 1.0

Post by marten_1992 » Sat Nov 16, 2019 11:19 am

in the house of edification you can throw items through the north walls, they appear on the outside,
other way round is possible too
only the sky above ...

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RMariano
Posts: 287
Joined: Mon Apr 02, 2012 1:16 pm
Location: Florida, USA
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Re: The Allure of Nightfall - Version 1.0

Post by RMariano » Sat Nov 16, 2019 10:02 pm

What must I do to use spells?
Regards,

RMariano

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 1.0

Post by Slayer82 » Sat Nov 16, 2019 11:44 pm

RMariano,
What must I do to use spells?
I'm unsure as to what you mean. You can perform them without the need to own the spell scrolls.

Banaora,
SpoilerShow
Solve the southern puzzle in the Aqueduct, then walk the behind the gated area and pull the lever. That will open the spear door to Fali Safe Haven in Wanderer Heights.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

Banaora
Posts: 108
Joined: Wed Jun 05, 2013 9:39 am

Re: The Allure of Nightfall - Version 1.0

Post by Banaora » Sun Nov 17, 2019 6:46 am

Thank you Slayer82,

I had already solved the southern aqueduct riddle and I also had pressed the button, but that must have been before I solved the riddle. Pressed it again and now the way to Fali is open. It's a little annoying that the button does nothing when the riddle is not solved.

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RMariano
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Re: The Allure of Nightfall - Version 1.0

Post by RMariano » Mon Nov 18, 2019 5:05 pm

Slayer82 wrote:
Sat Nov 16, 2019 11:44 pm
RMariano,
What must I do to use spells?
I'm unsure as to what you mean. You can perform them without the need to own the spell scrolls.

Banaora,
SpoilerShow
Solve the southern puzzle in the Aqueduct, then walk the behind the gated area and pull the lever. That will open the spear door to Fali Safe Haven in Wanderer Heights.
Certain spells like meteor storm... cause a lock-up .. I must then reboot.
Regards,

RMariano

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 1.0

Post by Slayer82 » Mon Nov 18, 2019 11:29 pm

Hi, RMariano.
SpoilerShow
The spell pattern for the Meteor Storm has been replaced by another spell as per Liendel's Magic of Grimrock spells.
I attempted several spell patterns; but a crash did not occur, in the Dungeon Editor or in the mod.

Can you please post a screenshot?
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

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FrEEsiD
Posts: 58
Joined: Fri Oct 26, 2012 8:18 am
Location: french

Re: The Allure of Nightfall - Version 1.0

Post by FrEEsiD » Sun Dec 29, 2019 12:20 pm

hello,
are you french ?
In level with red sky, on an indication panel is written:
se reposer la est dangereux, something like that!
J'me suis dit il est french ;)
J'ai 2/3 trucs a te dire si tu piges le French, dont des bugs avec les hooks qui font crasher les saves...
Sinon, je mettrais mon pave en eng ;)
@+
"Nature does not look at the size of the players, but the magnitude of acts"

[ASSETS] 6 pillars viewtopic.php?f=14&t=4444
[ASSETS] 6 dragons viewtopic.php?f=14&t=4432

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