The Allure of Nightfall - Version 1.1

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
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andyroosta
Posts: 128
Joined: Wed May 30, 2012 11:11 pm

Re: The Allure of Nightfall - Version 0.05

Post by andyroosta » Tue Apr 09, 2019 1:14 pm

Cool..looks good.

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 0.05

Post by Slayer82 » Sun Apr 14, 2019 1:30 pm

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Ambient Woods.

A mellow level designed with journeying as its focus. Journey through the twisting woods to the north-east for the true purpose.

I have made the starting stage 'The Arrival - Wanderer Heights' an adventure-styled stage with a design on it being a hub world.
The starting stage has several items for the players to collect.
It's important to remember that the items become more finite as the game goes on - this means the difficulty will increase a lot if you waste expendables items too early.

Well, back to work.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 0.06

Post by Slayer82 » Fri Apr 19, 2019 12:51 am

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The Treasury and the Forgotten Sepulchre.

I can't believe I started this mod two years ago. I better get back to it...
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 0.07

Post by Slayer82 » Fri May 03, 2019 10:44 am

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Nether Crossing - Tranquil Garden
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Crypt - The Farmer's Resting Place
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Forgotten Sepulchre - Entrance
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Forgotten Sepulchre - Slow Movement
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Permafrost - Battling the Cryomancer

Much has been done these past few months.

The end game is complete - that was important, but now more will be done to get to the end of the mod.
Now it's back to the middle levels for more story and gameplay improvements.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

andyroosta
Posts: 128
Joined: Wed May 30, 2012 11:11 pm

Re: The Allure of Nightfall - Version 0.06

Post by andyroosta » Fri May 03, 2019 6:53 pm

Looks very alluring :lol:

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 0.10

Post by Slayer82 » Wed May 08, 2019 1:11 pm

A lot of work has been completed recently.

There minor touches are on hold whilst I finalise puzzles and story.

I am doing an early test run now to see how it plays, and so far it is balanced and playable.
I'm sure I'll end up adding a lot more to the mod - it is just how I am ;)

Updates will continue, but before it is released it will be sent to the volunteers for testing.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

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Torst
Posts: 115
Joined: Tue Mar 06, 2012 12:41 pm
Location: Germany

Re: The Allure of Nightfall - Version 0.10

Post by Torst » Fri May 10, 2019 6:29 am

Slayer82 wrote:
Wed May 08, 2019 1:11 pm
Updates will continue, but before it is released it will be sent to the volunteers for testing.
Mhhh,to go on vacation and not back before 20 th. :D

And then Druidstone was released.

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 0.06

Post by Slayer82 » Sat Aug 17, 2019 12:50 am

I'm looking to get back to working on the mod.

I have changed some paths and player directions, so that the mod flows more effectively.

Looks like I'll get back to it now :)
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

Slayer82
Posts: 301
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 0.06

Post by Slayer82 » Mon Aug 26, 2019 9:26 am

SpoilerShow
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SpoilerShow
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New boss and stage.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

andyroosta
Posts: 128
Joined: Wed May 30, 2012 11:11 pm

Re: The Allure of Nightfall - Version 0.06

Post by andyroosta » Mon Aug 26, 2019 1:20 pm

looks good mr slayer

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