[MOD] Lost City

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Adrageron
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Re: [MOD] Lost City

Post by Adrageron » Wed May 31, 2017 9:28 pm

jubayy wrote:hi really like your mod so far :) but I'm stuck in sunken city the block puzzle can you give me any tips plz ? :)
Hi! I can only give you some generic advice: locate the block that hinders you the most, push it to some harmless location and solve the puzzle ;)
Banaora wrote:I'm currently stuck in the pyramid...
Your guess is interesting, but wrong, sorry. You don't need to solve this to finish the mod, btw ;)
And thank you again for bugreport!

Banaora
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Re: [MOD] Lost City

Post by Banaora » Thu Jun 01, 2017 5:41 pm

Today I finished playing Lost City and escaped with the youth elixier. I loved playing your mod. My stats:
SpoilerShow
play time: 33:45:37, 61/72 secrets found. Epic Items 9/17 - I wonder where the rest is hidden :lol: . 5 power gems, 5 essences, 16 skulls and 8 treasures found.
Some random thoughts:
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At the way of the crystal warrior I thought at first I need to equip all the armour pieces to continue. The unborn one took me a little time :P There were so many little buttons in the undertemple. I realized that after I pressed some I could not press them again. When defeating the sacrifice chamber pit (I was thinking too complex at first to access it) a teleporter opened to the quest hub. My guess is this teleporter needs all the little buttons pressed plus the bossfight - correct?
Thanks again for creating this mod. It was lots of fun.

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Adrageron
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Re: [MOD] Lost City

Post by Adrageron » Thu Jun 01, 2017 6:39 pm

Thank you for feedback, Banaora!
What about the golden keys counter? ;)
SpoilerShow
The teleporter opens after you complete the last quest. Looks like you missed few hidden buttons in the Undertemple ;)

Banaora
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Re: [MOD] Lost City

Post by Banaora » Thu Jun 01, 2017 7:32 pm

Adrageron wrote:Thank you for feedback, Banaora!
What about the golden keys counter? ;)
SpoilerShow
The teleporter opens after you complete the last quest. Looks like you missed few hidden buttons in the Undertemple ;)
I just looked up the golden keys counter and it says I used 12. I still have 10 golden keys in my inventory as I only took the items I wanted to take.

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Adrageron
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Re: [MOD] Lost City

Post by Adrageron » Thu Jun 01, 2017 10:38 pm

Version 1.5 is released.
- fixed few bugs and exploits
- some visual improvements and fixes
- added new treasure

Thank you for info, Banaora!

hansbleeb
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Re: [MOD] Lost City

Post by hansbleeb » Fri Jun 02, 2017 3:43 pm

t for a certain statue.....
the orgue statue ?? but where can i found it?? i have finisched 20 levels and all the statues i found used for the quests..

and this.. in the version before the pit was open and i saw a lot of rats behind crates.....
http://i137.photobucket.com/albums/q239 ... -35-29.jpg

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Adrageron
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Re: [MOD] Lost City

Post by Adrageron » Fri Jun 02, 2017 9:26 pm

hansbleeb wrote:the orgue statue ?? but where can i found it??
In a secret place ;)
and this.. in the version before the pit was open and i saw a lot of rats behind crates.....
Yes, it was a bug in older version. Pit must be closed at this point.

hansbleeb
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Re: [MOD] Lost City

Post by hansbleeb » Sat Jun 03, 2017 7:22 pm

i am at the end but wirhout elixir.. what is a nonmaterial weapon??? and i search for many hours to the serpent staff....

Zo Kath Ra
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Re: [MOD] Lost City

Post by Zo Kath Ra » Sat Jun 03, 2017 7:51 pm

hansbleeb wrote:what is a nonmaterial weapon???
ethereal blade

hansbleeb
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Re: [MOD] Lost City

Post by hansbleeb » Sat Jun 03, 2017 11:06 pm

ai that blade lies behind the shrine of balance.. and i am stuck in the offering room..
with the questions..the god of blood.. the great serpent.. (but where is the serpent stick.) and the lord of the sky..

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