[MOD] Journey To Justice v2.1

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RacerX
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Re: [MOD] Journey To Justice v1.5

Post by RacerX » Mon Feb 07, 2022 11:52 am

When you fixed the bug by the door did that fix it for the whole area?

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THOM
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Re: [MOD] Journey To Justice v1.5

Post by THOM » Mon Feb 07, 2022 11:58 am

I've fixed an invisible blocker object. So, yes: everywhere where it's used the issue should be gone now.
THOM formaly known as tschrage
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RacerX
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Re: [MOD] Journey To Justice v1.5

Post by RacerX » Mon Feb 07, 2022 11:59 am

Great thanks for clarifying that I don't what to be redundant.....

RacerX
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Re: [MOD] Journey To Justice v1.5

Post by RacerX » Mon Feb 07, 2022 12:56 pm


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THOM
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Re: [MOD] Journey To Justice v1.5

Post by THOM » Mon Feb 07, 2022 10:17 pm

Yes, these are exactly the spots were the broken object is used. Should all be fixed now.

Oh, what a hell of a work to find all this out... :o
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download

RacerX
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Joined: Fri Aug 11, 2017 7:03 pm

Re: [MOD] Journey To Justice v1.5

Post by RacerX » Mon Feb 07, 2022 10:59 pm

When you get a chance please send me a pm link to test of the next version

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THOM
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Re: [MOD] Journey To Justice v1.5

Post by THOM » Tue Feb 08, 2022 12:45 am

Hey! Good to know.

But it will take some. The forthcoming update will not only contain bugfixes but also many enhancements on all levels. I am cleaning up, renovating and adding new assets. That all will need a bit.

But when I'm coming to an end I will be more than happy to have someone that I can ask if he is willing to have a look into it.
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download

RacerX
Posts: 133
Joined: Fri Aug 11, 2017 7:03 pm

Re: [MOD] Journey To Justice v1.5

Post by RacerX » Tue Feb 08, 2022 1:49 am

I get it it's bigger than the bugs right now, no problem

Are these three new or redundant?

https://imgur.com/a/kWzQb3z

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THOM
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Re: [MOD] Journey To Justice v1.5

Post by THOM » Tue Feb 08, 2022 2:34 am

They are already fixed.
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download

RacerX
Posts: 133
Joined: Fri Aug 11, 2017 7:03 pm

Re: [MOD] Journey To Justice v1.5

Post by RacerX » Thu Feb 10, 2022 1:02 pm

It would a nice if you could change the swamp. I'd like to see the yellow location arrow show up on the map. It's pretty harsh the way it is now with the whole thing turned off......

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