FINISTERRAE version 2.3

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Duncan1246
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Re: FINISTERRAE version 2.3

Post by Duncan1246 » Wed Nov 08, 2017 11:13 am

gylippos wrote:i am trying to access the mausoleum under the waste. I can't get the door to open, even though I have put the medallion on the altar many times and killed a lot of ice demons when I have taken it off. Putting the crowern statuettes on there, with or without the medallion, only prodeces more icemen but no action on the door. How do I get it open? I am here because I don't have the book of runes to take back to the bridge puzzle. I haven't seen a dog panel on the floor.
Well, so many questions... If you have the Magic Book, look at the missions and follow the clues.
Another way to understand: _ South, East and Center of Underwaste are multiple access zones. In the Center, where you use the bridge's commands, you have a locked door. It's the way to access the little dome you can see on the upper level when you stand by the Life Crystal. Here is also the dog's mosaïc.
_ North is essential to explore for succedding in the main quest (two access, one locked, one secret, and the bridge...)
_ The temple on the West side have three access: 2 locked by doors (N and S), 1 by the central bridge. In here you have altars to invoke the Drawned Good
_ to unlock the access, you need keys (founded here), raven figurines (founded elsewhere), a book (to found here) and some power gems, whatever they came from. :geek:
You talk about a mausoleum; if it's the Mausoleum of the Thirds, it's out of Underwaste... :o

Good luck! :D

Duncan
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?

Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?

gylippos
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Location: Hobart, Tasmania

Re: FINISTERRAE version 2.3

Post by gylippos » Wed Nov 08, 2017 12:52 pm

We seem to be misunderstanding one another. I can't relate your hint to my problem. i am in the wastelands where all of the crabs, herders and frogs were. I am trying to open the door in the North East corner, which i trust leads to teh book of runes, which i need for the bridge problem in the underwaste. I thought that the medallion was supposed to be the key to the door, and I have tried putting it on the altar in the cave adjacent to the door in question. The result is an ice warrior when I remove that medallion, but no movement on the door. I have gone here because the magic book lists this as the next thing to do. I have the crowern statuettes, but they don't do anything other than release ice warriors when I take them off the altar.
Your description seems to indicate that i should be in a different place, but I can't recognize it as anywhere in the wastelands in front of me.

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Duncan1246
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Re: FINISTERRAE version 2.3

Post by Duncan1246 » Thu Nov 09, 2017 10:01 am

gylippos wrote:We seem to be misunderstanding one another. I can't relate your hint to my problem. i am in the wastelands where all of the crabs, herders and frogs were. I am trying to open the door in the North East corner, which i trust leads to teh book of runes, which i need for the bridge problem in the underwaste. I thought that the medallion was supposed to be the key to the door, and I have tried putting it on the altar in the cave adjacent to the door in question. The result is an ice warrior when I remove that medallion, but no movement on the door. I have gone here because the magic book lists this as the next thing to do. I have the crowern statuettes, but they don't do anything other than release ice warriors when I take them off the altar.
Your description seems to indicate that i should be in a different place, but I can't recognize it as anywhere in the wastelands in front of me.
OK, now I understand! The double door in the NE open if you push some stone on the right of the portal, then you are in Morrigan's sanctuary and you may use Cuchulain's pendant...
Second, you can enter Underwaste by the NNE stairs : first, you see a cave on the left (way to the zero level of Underwaste), then you see a corridor full of rocks: the way to the book of Runes is here... and it can't be opened. Altar in the West room is cursed: an ice warrior is spawn each time you take any object on it.
So you have to find another way to reach the book (see my previous post) :mrgreen:

Duncan
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?

Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?

RacerX
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Re: FINISTERRAE version 2.3

Post by RacerX » Thu Nov 09, 2017 6:09 pm

If you have the statuettes go to Under Waste, the highest point North by the bridges and open the door....

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TheStoryteller01
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Re: FINISTERRAE version 2.3

Post by TheStoryteller01 » Sat Nov 25, 2017 9:22 pm

I'm stuck in the first dungeon. I have the clay tiles and the blue & red gem but cannot get the secret door to open.
SpoilerShow
I am on the elevated part with the 2 pedestials.

On one pedestial I did put:
Matter
Earth
Water
Death
Blue

and on the other:
Spirit
Air
Fire
Life
Red

alternatively I did put one L, one R and every item put on the pedestials created the "secret found" sound but in the end nothing happens.
Clueless what to do more.
In case you find my grammar and/or spelling weird ---> native german speaker ^^

https://thestoryteller01.wordpress.com/

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Nathaniel
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Location: Ukraine

Re: FINISTERRAE version 2.3

Post by Nathaniel » Sat Nov 25, 2017 9:41 pm

TheStoryteller01 wrote:I did put one L, one R and every item put on the pedestials...
The order of the arrangement of red and blue gems is very important. Try to swap them...
Legend of Grimrock 1.3.7
Legend of Grimrock II 2.2.4

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Duncan1246
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Re: FINISTERRAE version 2.3

Post by Duncan1246 » Sun Nov 26, 2017 8:00 pm

Nathaniel wrote:
TheStoryteller01 wrote:I did put one L, one R and every item put on the pedestials...
The order of the arrangement of red and blue gems is very important. Try to swap them...
Dungeon is oriented: one pedestal North (where you loot the red gem) and the other South (where you loot the blue gem). To understand why it is so, you can see the scroll on the runes in the room under the pedestals.
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?

Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?

miletempo
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Joined: Sun Nov 26, 2017 9:02 pm

Re: FINISTERRAE version 2.3

Post by miletempo » Mon Nov 27, 2017 9:53 pm

hi, thank you for your mod ! having a really good time playing.

Question please:
in Edenia necropolis : i already dug out and killed Roloff, how can i find and open the underground necropolis ?

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Duncan1246
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Re: FINISTERRAE version 2.3

Post by Duncan1246 » Tue Nov 28, 2017 4:28 pm

miletempo wrote:hi, thank you for your mod ! having a really good time playing.

Question please:
in Edenia necropolis : i already dug out and killed Roloff, how can i find and open the underground necropolis ?
Hi, Miletempo !
Have you opened the stairs to go underground? If it's done, you have found two alcoves associated with Vorabundis and Roloff. You have to put something in the alcoves ... first, you have to find the instructions of Verabundis... in some hidden place underground (easy to find)
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?

Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?

miletempo
Posts: 5
Joined: Sun Nov 26, 2017 9:02 pm

Re: FINISTERRAE version 2.3

Post by miletempo » Tue Nov 28, 2017 6:20 pm

Hi, i assume Edenia necropolis is the Cemetery in Edenia Woods. I can not find any stairs to open ( other than stairs leading to Arcanum)

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