The Allure of Nightfall - Version 1.0

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
Slayer82
Posts: 294
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 1.0

Post by Slayer82 » Mon Feb 03, 2020 9:34 am

Hi, Paddy0761.
SpoilerShow
Used the Cursed Skull found in the pit with the Dark Slime and Pink Skeleton.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

paddy0761
Posts: 2
Joined: Sat Feb 01, 2020 12:46 pm

Re: The Allure of Nightfall - Version 1.0

Post by paddy0761 » Tue Feb 04, 2020 10:59 am

Thanks so much.

Moorsailor
Posts: 12
Joined: Mon Nov 18, 2019 5:13 pm

Re: The Allure of Nightfall - Version 1.0

Post by Moorsailor » Tue Feb 11, 2020 11:14 pm

Hi Slayer,
I used to ask for help on the Nexus forum. I have a final question "Should the game freeze when I go through the portal with the ship on it?"

Slayer82
Posts: 294
Joined: Thu Feb 05, 2015 10:19 am

Re: The Allure of Nightfall - Version 1.0

Post by Slayer82 » Sun Feb 16, 2020 10:01 am

Hi, Moorsailor.
SpoilerShow
If you're referring to the portal where the ogres and Demon are, then yes, that's the end. I haven't added the ending to the game, because the ending won't play when using the particular file format. I have converted it in 'Handbrake', but it doesn't seem to play.
I am uploading a newer version with some bug fixes when I have the time.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762

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