Code: Select all
AmmoItem
ammoType, used in 6 assets
ex: arrow, used by arrow
ex: cannon_ball, used by cannon_ball
ex: dart, used by dart
ex: pellet, used by pellet_box
ex: quarrel, used by quarrel
ex: rock, used by rock
attackPower, used in 1 asset
ex: 1, used by cold_arrow
name, used in 1 asset
ex: ammoitem, used by rock
Hope it helps to "find" new ways to use both properties and methods of a class (be careful: if a property/method is not there, it does not mean that the class does not have it: it only means that it is not used in any of the "standard" assets).
Alois
PS: The full file, with all the possible values of the properties, is here.