I'm hoping one of you can help me. I've had great fun creating a simple mod dungeon but I can't for the life of me get either opening or closing cinematics to work.
I've searched the forums and found the official cinematic advice, as well as the scrolling text credits thread, but neither of them work, even if copied and pasted directly and any custom assets (i.e. images and sounds) commented out. They were obviously originally written for LoG1. Does completeGame() even work now?
I have the following code triggered as an ending
Code: Select all
-- do ending stuff function ending() completeGame("mod_assets/cinematics/ending.lua") end
'attempt to call global 'completeGame' (a nil value) appear next to it
Help me Obi-Forum, you're my only hope!