Ask a simple question, get a simple answer

Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
cameronC
Posts: 80
Joined: Wed Apr 11, 2012 10:54 pm

Re: Ask a simple question, get a simple answer

Post by cameronC »

Slade wrote:So how i should make that it will change to "true" when i have the scroll?
viewtopic.php?f=22&t=8365&hilit=spell+scroll

Discussed in that thread.
Writer and sometimes artist of the very slightly acclaimed comic series Scrambled Circuits. A comic series about a robot written by a human.

Grimrock 2 socketSystem: viewtopic.php?f=22&t=8546 / Github
sajon
Posts: 38
Joined: Fri Nov 08, 2013 7:17 am

Re: Ask a simple question, get a simple answer

Post by sajon »

This is a model question:

1. With a model is it better to join the meshes together or to leave them un-joined?
2. What are the pro's and con's of joined / un-joined meshes?

My discoveries:
I noticed it does not really change the size of the model.
i think i ran into a situation where i left them un-joined and some of the meshes would render strange/diappear in the editor...
un-joined meshes are easier to manipulate when you have multiple meshes instead of a single mesh to edit.
I save both joined and un-joined versions of my models so i can go back and edit easier.

Thanks
Sajon
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petri
Posts: 1917
Joined: Thu Mar 01, 2012 4:58 pm
Location: Finland

Re: Ask a simple question, get a simple answer

Post by petri »

Meshes inside a model should be merged if possible. Faster to render, especially if all meshes use the same material.
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Slade
Posts: 36
Joined: Tue Oct 21, 2014 6:31 pm

Re: Ask a simple question, get a simple answer

Post by Slade »

Thanks cameron. Faced a new problem: I made an outdoor area (town/ruins) and i want to make invisible/magical platform at height lvl 3 so i tried that and can't move forward? I tried to make floor ceil to above that and it worked BUT i dont want those walls to be visible so..is there any other way to do that? Thanks
minmay
Posts: 2768
Joined: Mon Sep 23, 2013 2:24 am

Re: Ask a simple question, get a simple answer

Post by minmay »

Use tiles without walls. Look at tiles.lua in the asset pack; you can define your own.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
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Slade
Posts: 36
Joined: Tue Oct 21, 2014 6:31 pm

Re: Ask a simple question, get a simple answer

Post by Slade »

Okey nice, gotta try! Thanks!
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zimberzimber
Posts: 432
Joined: Fri Feb 08, 2013 8:06 pm

Re: Ask a simple question, get a simple answer

Post by zimberzimber »

Where can I convert mp3 files to 16bit 44100Hz wav files? :D
My asset pack [v1.10]
Features a bit of everything! :D
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Skuggasveinn
Posts: 561
Joined: Wed Sep 26, 2012 5:28 pm

Re: Ask a simple question, get a simple answer

Post by Skuggasveinn »

zimberzimber wrote:Where can I convert mp3 files to 16bit 44100Hz wav files? :D
Personally I use this http://www.mediahuman.com/audio-converter/ , its a small little program that can convert a batch of files to and from the most common file types of audio (and safes me the time to have to start up the DAW).
Just remember if you are going to place the sound with location in the game it also needs to be mono.

kind regards.
Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.
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zimberzimber
Posts: 432
Joined: Fri Feb 08, 2013 8:06 pm

Re: Ask a simple question, get a simple answer

Post by zimberzimber »

I need the type of sound that is attached to a moving object, so that still needs to be mono, right?
My asset pack [v1.10]
Features a bit of everything! :D
minmay
Posts: 2768
Joined: Mon Sep 23, 2013 2:24 am

Re: Ask a simple question, get a simple answer

Post by minmay »

If it's played as a 3D sound, it can't be stereo. That includes SoundComponents, unless it's a SoundComponent with soundType set to "ambient".
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
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