Editor Tutorials on YouTube - part 13 is out

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blob
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Joined: Fri Aug 02, 2013 9:34 am

Re: Editor Tutorials on YouTube - part 12 is out

Post by blob » Fri Nov 28, 2014 9:10 am

Ah! Thanks a ton to the two of you! :)

I now understand my confusion with name and Ids, thanks.

surface.surface:contents() does work too btw! But now I'm confused as to why the example from the tutorial is missing the reference and seemed to be working for Skugga.

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QuintinStone
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Re: Editor Tutorials on YouTube - part 12 is out

Post by QuintinStone » Wed Dec 03, 2014 6:51 pm

blob wrote:Ah! Thanks a ton to the two of you! :)

I now understand my confusion with name and Ids, thanks.

surface.surface:contents() does work too btw! But now I'm confused as to why the example from the tutorial is missing the reference and seemed to be working for Skugga.
Me too! I had trouble with coding surfaces because contents() is not listed in the reference. :?
Crypt of Zulfar

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Skuggasveinn
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Re: Editor Tutorials on YouTube - part 12 is out

Post by Skuggasveinn » Mon Dec 15, 2014 3:24 pm

Thanks for kind words.

I've not done a tut in some time but I'm far from "gone" (got a PM asking if I was gone from LoG2 modding :D )
I've just been working on some things like waterfalls, you can take a look at them here http://youtu.be/96v6ZV2R14I

I've also been working on a urban town creating kit, it's a model set that uses the existing log2 models and textures and lets you create houses, its modular so you can create any layout, multible floors etc.
Since its all existing stuff its footprint size has minimal impact on your mods size.
Screen of a house is here http://www.zorglubb.net/grimrock/images ... ouse_2.jpg

but just wanted to jump in and say I'm far from gone :D
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.

Batty
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Re: Editor Tutorials on YouTube - part 12 is out

Post by Batty » Mon Dec 15, 2014 7:30 pm

That waterfall is excellent, I know this because watching it is making me thirsty. :)

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TheLastOrder
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Re: Editor Tutorials on YouTube - part 12 is out

Post by TheLastOrder » Tue Dec 16, 2014 6:22 am

We want the waterfalls. Really. We need them. I promise a special credit for it.
I need that waterfall just to finish my dungeon. Only that waterfall. Not joking. xD

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TSotP
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Re: Editor Tutorials on YouTube - part 12 is out

Post by TSotP » Thu Dec 18, 2014 12:01 am

That waterfall is just...


...wow!

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Ciccipicci
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Re: Editor Tutorials on YouTube - part 12 is out

Post by Ciccipicci » Thu Dec 18, 2014 3:22 am

Those pics make me very happy!

Grimfan
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Re: Editor Tutorials on YouTube - part 12 is out

Post by Grimfan » Thu Dec 18, 2014 4:29 am

I had to log in just to say how great that waterfall looks Skuggs. It looks as good as any Skyrim modded waterfall. :D

Between this, your modular town set, your snowy weather scenes and your ankle-deep water you must have quite a folio of modded LOG 2 work. I certainly can't wait to see some public releases from you. ;)

NutJob
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Re: Editor Tutorials on YouTube - part 12 is out

Post by NutJob » Sat Dec 20, 2014 8:17 pm

That waterfall is amazing work!

minmay
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Re: Editor Tutorials on YouTube - part 12 is out

Post by minmay » Sat Dec 20, 2014 9:15 pm

I bet it would look even better with displacement mapping (look at the wall_fire material).
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