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Re: Mod request - ignore food

Posted: Thu Oct 09, 2014 2:10 am
by Neutronium Dragon
The snails on level 6 were the easiest source of extra food. They had a spawn trigger, so it was controllable.

A quick-and-dirty mod option might be to just set all of the food items' nutritional values to whatever the maximum possible is. You'd still need food, but not very much.

Re: Mod request - ignore food

Posted: Thu Oct 09, 2014 9:17 am
by Sir Tawmis
petri wrote:You can always spawn a food item from the console. E.g. spawn("snail_slice") works both in LOG1 and LOG2.
How do you access the console in LOG1?

Re: Mod request - ignore food

Posted: Thu Oct 09, 2014 7:18 pm
by dgbonomo
Thank you all for the input. It has made me reinstall Legend of Grimrock to play again. Now that I have a better idea of some of the locations where I can get additional food in addition to the script command, it should be a lot more fun for me (personally, I just enjoy spending time with the puzzles, and the food system distracts me from it.)

As for accessing the console:
- Make sure the game is not running.
- Open up an Explorer window and browse to your account's "<My Documents>\Almost Human\Legend of Grimrock"
- Open the file "grimrock.cfg" in a plain-text editor (Notepad works fine.)
- Search for the line that begins with "console = ". If this says "false", then change it to "console = true"
- Optionally, search for the "consoleKey" setting and change it to "consoleKey = 192" to bind it to the Tilde key ( ~ ).

When you next launch the game, you'll be able to access the console with the key it's bound to.

Re: Mod request - ignore food

Posted: Fri Oct 10, 2014 12:17 am
by Sir Tawmis
dgbonomo wrote:Thank you all for the input. It has made me reinstall Legend of Grimrock to play again. Now that I have a better idea of some of the locations where I can get additional food in addition to the script command, it should be a lot more fun for me (personally, I just enjoy spending time with the puzzles, and the food system distracts me from it.)

As for accessing the console:
- Make sure the game is not running.
- Open up an Explorer window and browse to your account's "<My Documents>\Almost Human\Legend of Grimrock"
- Open the file "grimrock.cfg" in a plain-text editor (Notepad works fine.)
- Search for the line that begins with "console = ". If this says "false", then change it to "console = true"
- Optionally, search for the "consoleKey" setting and change it to "consoleKey = 192" to bind it to the Tilde key ( ~ ).

When you next launch the game, you'll be able to access the console with the key it's bound to.
Awesome. Thank you!

Re: Mod request - ignore food

Posted: Fri Oct 10, 2014 10:42 am
by Stamm
In DM1 there were at least two places with infinite food supply. The screamer cave in the 3rd? level and a safe-cave a lot deeper where there was a fresh rat supply nearby. Both of these were wonderful blessings after agonizing days of hunger. But it is all about the right balance.