[Assets Collection] LoG1 Conversions Pack II

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THOM
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[Assets Collection] LoG1 Conversions Pack II

Post by THOM » Sun Feb 28, 2021 4:48 pm

This is another collection of assets originally built for Grimrock 1 that now got converted for the Grimrock 2 scripting system.

Included are a lot decorations, breakables, some rune symbol locks, 16 kinds of monsters, several new items and also the Cows on Wheels mini-game by antti. In addition there is a working brain script for the Lindworm and a revised flying Crow of the LoG2 assets pack.

Download on Nexus

Use these assets in your Grimrock 2 mods as much as you like. But always with a reference to the original author.

I have converted some more assets, but I couldn't get in contact to the original author to get the permission for a release. But as soon as this will happen I will publish an update.

(Oh, and if you ask yourself, what the "LoG1 Conversions Pack I" could be, I'm referring to the Grimrock 1 Mega Pack.)
THOM formaly known as tschrage
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ratman
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Re: [Assets Collection] LoG1 Conversions Pack II

Post by ratman » Sun Feb 28, 2021 7:10 pm

Wow, this is great thanks. I wasn't expecting this much converted.

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THOM
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Location: Germany - Cologne
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Re: [Assets Collection] LoG1 Conversions Pack II

Post by THOM » Sun Feb 28, 2021 7:38 pm

And I already had to leave out a whole tileset, some objects and a few other monsters...
THOM formaly known as tschrage
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My MOD (LoG1): Castle Ringfort Thread
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Eleven Warrior
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Re: [Assets Collection] LoG1 Conversions Pack II

Post by Eleven Warrior » Mon Mar 01, 2021 12:02 am

Gj Thom needed a few of these assets :)

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