I totally forgot you can do thatIsaac wrote: ↑Thu Jan 31, 2019 4:03 amThe editor allows for the disabling of levels while editing—and they simply don't load.
You can click to enable or disable any of the levels, and the preview works fine, so long as it never calls a script that is absent for being on an unloaded level. Just click the orange dots on the level panel.
It is unfortunate that the editor does not save the state of enabled/disabled levels in the project file. So you will have to repeat the process every time you reload.
Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!